SRD5:Nightmare

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This material from the 5th edition SRD is published under the OGL
Nightmare
Large fiend, neutral evil
Armor Class: 13 (natural armor)
Hit Points: 68 (8d10+24)
Speed: 60 ft., fly 90 ft.
STR DEX CON INT WIS CHA
18 (+4) 15 (+2) 16 (+3) 10 (+0) 13 (+1) 15 (+2)
Damage Immunity: fire
Condition Immunity:
Senses: passive Perception 11
Languages: understands Abyssal, Common, and Infernal but can't speak
Challenge: 3 (700 xp)
Confer Fire Resistance. The nightmare can grant resistance to fire damage to anyone riding it.

Illumination. The nightmare sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

Actions

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 13 (2d8+4) bludgeoning damage plus 7 (2d6) fire damage.

Ethereal Stride. The nightmare and up to three willing creatures within 5 feet of it magically enter the Ethereal Plane from the Material Plane, or vice versa.



A nightmare appears as a black horse with flames in its mouth, main, tail and encompassing its hooves.
The material in this box is unofficial, and is not quoted from a SRD or published material.

Sources[edit]


Back to Main Page5e System Reference DocumentMonster → Nightmare

Facts about "Nightmare"
AlignmentNeutral Evil +
AuthorSRD5 +
Canontrue +
Challenge Rating3 +
Experience Points700 +
FeaturesConfer Fire Resistance +, Illumination +, Hooves + and Ethereal Stride +
Hit Dice8d10+24 +
Hit Points68 +
PublicationSRD5 +
SizeLarge +
SortTextNightmare +
TitleNightmare +
TypeFiend +