SRD:Detect Poison

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Detect Poison
Divination
Level: Assassin 1, Cleric 0, Druid 0, Paladin 1, Ranger 1, Sorcerer/Wizard 0
Components: V, S
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target or Area: One creature, one object, or a 5-ft. cube
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No

You determine whether a creature, object, or area has been poisoned or is poisonous. You can determine the exact type of poison with a DC 20 Wisdom check. A character with the Craft (alchemy) skill may try a DC 20 Craft (alchemy) check if the Wisdom check fails, or may try the Craft (alchemy) check prior to the Wisdom check.

The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.



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Facts about "Detect Poison"
ComponentV + and S +
LevelAssassin 1 +, Cleric 0 +, Druid 0 +, Paladin 1 +, Ranger 1 + and Sorcerer/Wizard 0 +
RangeOther +
SchoolDivination +
TitleDetect Poison +