SRD:False Life

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False Life
Level: Assn 3, Sorcerer/Wizard 2
Components: V, S, M
Casting time: 1 standard action
Range: Personal
Target: You
Duration: 1 hour/level or until discharged; see text
Saving Throw: None

You harness the power of unlife to grant yourself a limited ability to avoid death. While this spell is in effect, you gain temporary hit points equal to 1d10 +1 per caster level (maximum +10).

Material Component: A small amount of alcohol or distilled spirits, which you use to trace certain sigils on your body during casting. These sigils cannot be seen once the alcohol or spirits evaporate.

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Facts about "False Life"
ComponentV +, S + and M +
LevelAssn 3 + and Sorcerer/Wizard 2 +
RangePersonal +
SchoolNecromancy +
TitleFalse Life +