SRD:Magic Weapon

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Magic Weapon
Level: Blackguard 1, Cleric 1, Paladin 1, Sorcerer/Wizard 1, War 1
Components: V, S, DF
Casting time: 1 standard action
Range: Touch
Target: Weapon touched
Duration: 1 min./level
Saving Throw: Will negates (harmless, object)
Spell Resistance: Yes (harmless, object)

Magic weapon gives a weapon a +1 enhancement bonus on attack and damage rolls. (An enhancement bonus does not stack with a masterwork weapon’s +1 bonus on attack rolls.)

You can’t cast this spell on a natural weapon, such as an unarmed strike (instead, see magic fang). A monk’s unarmed strike is considered a weapon, and thus it can be enhanced by this spell.

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Facts about "Magic Weapon"
ComponentV +, S + and DF +
LevelBlackguard 1 +, Cleric 1 +, Paladin 1 +, Sorcerer/Wizard 1 + and War 1 +
RangeTouch +
SchoolTransmutation +
TitleMagic Weapon +