SRD:Mass Inflict Light Wounds

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Inflict Light Wounds, Mass
Necromancy
Level: Cleric 5, Destruction 5
Components: V, S
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature/level, no two of which can be more than 30 ft. apart
Duration: Instantaneous
Saving Throw: Will half
Spell Resistance: Yes

Negative energy spreads out in all directions from the point of origin, dealing 1d8 points of damage +1 point per caster level (maximum +25) to nearby living enemies.

Like other inflict spells, mass inflict light wounds cures undead in its area rather than damaging them. A cleric capable of spontaneously casting inflict spells can also spontaneously cast mass inflict spells.



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ComponentV + and S +
LevelCleric 5 + and Destruction 5 +
RangeOther +
SchoolNecromancy +
TitleMass Inflict Light Wounds +