|This article is about Mending|
|For other uses of Mending, see Mending (disambiguation).|
|This material is published under the OGL|
|Level:||Bard 0, Cleric 0, Druid 0, Sorcerer/Wizard 0|
|Casting time:||1 standard action|
|Target:||One object of up to 1 lb.|
|Saving Throw:||Will negates (harmless, object)|
|Spell Resistance:||Yes (harmless, object)|
Mending repairs small breaks or tears in objects (but not warps, such as might be caused by a warp wood spell). It will weld broken metallic objects such as a ring, a chain link, a medallion, or a slender dagger, providing but one break exists.
Ceramic or wooden objects with multiple breaks can be invisibly rejoined to be as strong as new. A hole in a leather sack or a wineskin is completely healed over by mending. The spell can repair a magic item, but the item’s magical abilities are not restored. The spell cannot mend broken magic rods, staffs, or wands, nor does it affect creatures (including constructs).