SRD:Mending

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Disambiguation.png This article is about Mending
For other uses of Mending, see Mending (disambiguation).
This material is published under the OGL


Mending
Transmutation
Level: Bard 0, Cleric 0, Druid 0, Sorcerer/Wizard 0
Components: V, S
Casting time: 1 standard action
Range: 10 ft.
Target: One object of up to 1 lb.
Duration: Instantaneous
Saving Throw: Will negates (harmless, object)
Spell Resistance: Yes (harmless, object)

Mending repairs small breaks or tears in objects (but not warps, such as might be caused by a warp wood spell). It will weld broken metallic objects such as a ring, a chain link, a medallion, or a slender dagger, providing but one break exists.

Ceramic or wooden objects with multiple breaks can be invisibly rejoined to be as strong as new. A hole in a leather sack or a wineskin is completely healed over by mending. The spell can repair a magic item, but the item’s magical abilities are not restored. The spell cannot mend broken magic rods, staffs, or wands, nor does it affect creatures (including constructs).



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Facts about "Mending"
ComponentV + and S +
LevelBard 0 +, Cleric 0 +, Druid 0 + and Sorcerer/Wizard 0 +
RangeOther +
SchoolTransmutation +
TitleMending +