SRD:Remove Paralysis

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Remove Paralysis
Conjuration (Healing)
Level: Cleric 2, Liberation 2, Paladin 2
Components: V, S
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Targets: Up to four creatures, no two of which can be more than 30 ft. apart
Duration: Instantaneous
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)

You can free one or more creatures from the effects of any temporary paralysis or related magic, including a ghoul’s touch or a slow spell. If the spell is cast on one creature, the paralysis is negated. If cast on two creatures, each receives another save with a +4 resistance bonus against the effect that afflicts it. If cast on three or four creatures, each receives another save with a +2 resistance bonus.

The spell does not restore ability scores reduced by penalties, damage, or drain.



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Facts about "Remove Paralysis"
ComponentV + and S +
LevelCleric 2 +, Liberation 2 + and Paladin 2 +
RangeOther +
SchoolConjuration +
SubschoolHealing +
TitleRemove Paralysis +