SRD:Wereboar
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Wereboar[edit]
Wereboar, Human Form | Wereboar, Boar Form | Wereboar, Hybrid Form | |
---|---|---|---|
Size/Type: | Medium Humanoid (Human, Shapechanger) | Medium Humanoid (Human, Shapechanger) | Medium Humanoid (Human, Shapechanger) |
Hit Dice: | 1d8+4 plus 3d8+12 (34 hp) | 1d8+4 plus 3d8+12 (34 hp) | 1d8+4 plus 3d8+12 (34 hp) |
Initiative: | +0 | +0 | +0 |
Speed: | 20 ft. in scale mail (4 squares); base speed 30 ft. | 40 ft. (8 squares) | 30 ft. (6 squares) |
Armor Class: | 18 (+2 natural, +4 scale mail, +2 heavy shield), touch 10, flat-footed 18 | 18 (+8 natural), touch 10, flat-footed 18 | 18 (+8 natural), touch 10, flat-footed 18 |
Base Attack/Grapple: | +3/+4 | +3/+6 | +3/+6 |
Attack: | Battleaxe +4 melee (1d8+1/x3) or javelin +3 ranged (1d6+1) | Gore +6 melee (1d8+4) | Battleaxe +6 melee (1d8+4/x3) or claw +6 melee (1d4+3) |
Full Attack: | Battleaxe +4 melee (1d8+1/x3) or javelin +3 ranged (1d6+1) | Gore +6 melee (1d8+4) | Battleaxe +6 melee (1d8+4/x3) and gore +1 melee (1d6+1); or 2 claws +6 melee (1d4+3) and gore +1 melee (1d6+1) |
Space/Reach: | 5 ft./5 ft. | 5 ft./5 ft. | 5 ft./5 ft. |
Special Attacks: | — | Curse of lycanthropy | Curse of lycanthropy |
Special Qualities: | Alternate form, boar empathy, ferocity, low-light vision, scent | Alternate form, boar empathy, damage reduction 10/silver, ferocity, low-light vision, scent | Alternate form, boar empathy, damage reduction 10/silver, ferocity, low-light vision, scent |
Saves: | Fort +6, Ref +3, Will +3 | Fort +9, Ref +3, Will +3 | Fort +9, Ref +3, Will +3 |
Abilities: | Str 13, Dex 11, Con 12, Int 10, Wis 11, Cha 8 | Str 17, Dex 11, Con 18, Int 10, Wis 11, Cha 8 | Str 17, Dex 11, Con 18, Int 10, Wis 11, Cha 8 |
Skills: | Handle Animal +3, Intimidate +3, Listen +5, Spot +4 | Handle Animal +3, Intimidate +3, Listen +5, Spot +4 | Handle Animal +3, Intimidate +3, Listen +5, Spot +4 |
Feats: | AlertnessB, Improved Bull Rush, Iron WillB, Power Attack, Toughness | (same as human form) | (same as human form) |
Environment: | Temperate forests | Temperate forests | Temperate forests |
Organization: | Solitary, pair, brood (3–4), or troupe (2–4 plus 1–4 boars) | (same as human form) | (same as human form) |
Challenge Rating: | 4 | 4 | 4 |
Treasure: | Standard | Standard | Standard |
Alignment: | Always neutral | Always neutral | Always neutral |
Advancement: | By character class | By character class | By character class |
Level Adjustment: | +3 | +3 | +3 |
A wereboar in humanoid form tends to be a stocky, muscular individual of average height. It dresses in simple garments that are easy to remove, repair, or replace.
Combat[edit]
In any form, wereboars are as ferocious as normal boars. When in hybrid form, they fight with a weapon and their dangerous gore attack.
Alternate Form (Su): A wereboar can assume the form of a boar or a boar-humanoid hybrid.
Boar Empathy (Ex): Communicate with boars and dire boars, and +4 racial bonus on Charisma-based checks against boars and dire boars.
Curse of Lycanthropy (Su): Any humanoid or giant hit by the wereboar’s gore attack in animal or hybrid form must succeed on a DC 15 Fortitude save or contract lycanthropy.
Ferocity (Ex): A wereboar is such a tenacious combatant that it continues to fight without penalty even while disabled or dying.
The wereboar presented here is a 1st-level human warrior and natural lycanthrope, using the following base ability scores: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8.
See Wikipedia Entry: Lycanthrope
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Alignment | Always neutral + |
Challenge Rating | 4 + |
Environment | Temperate forests + |
Level Adjustment | +3 + |
Size | Medium + |
Subtype | Human + and Shapechanger + |
Title | Wereboar + |
Type | Humanoid + |