Changes

Jump to: navigation, search

Tome of Prowess (3.5e Sourcebook)/Jump

No change in size, 07:29, 12 December 2010
Long Jump
====Long Jump====
Pits and moats are meant to be overcome as well, and if you can jump them it’s easy to ignore them and more move on. A long jump is a horizontal jump useful for bypassing these sorts of hazards. At this level of training you lack finesse with your jumps, and don't have precise control over how far you go. When you make a long jump, you clear a distance equal to your check result, and yes this means you can overshoot a small landing area.
If you voluntarily reduce your check result by 5, you land at the reduced distance standing on your feet. If you do not accept this reduction, or can't do it and still clear the gap, you land on the other side prone. If your check is short the required distance by less than your reach (as determined by the table above), you can make a DC 15 reflex save to grab the ledge. See the ''Pull Up'' athletics ability for information on getting up from there.
6
edits

Navigation menu