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SRD:Atropal

9,734 bytes added, 02:02, 23 April 2009
Changes references from (Endhaven) to (Endhaven Supplmenet)
{{OGL Top}}
=ATROPAL=

{{Creature Table
|style=
|creature=Atropal
|size=Large
|type=[[SRD:Undead Type|Undead]] ([[SRD:Evil Subtype|Evil]], [[SRD:Extraplanar Subtype|Extraplanar]], [[SRD:Lawful Subtype|Lawful]])
|hd=66d12 | hp=792 hp
|init=+6 (+2 [[SRD:Dexterity|Dex]], +4 [[SRD:Improved Initiative|Improved Initiative]])
|speed=5 ft., fly 240 ft. (perfect)
|ac=51 (–1 size, +2 [[SRD:Dexterity|Dex]], +40 natural) | touch=12 | flat=49
|bab=+33 | grapple=+53
|at=Touch +49 (2d6 [[SRD:Ability Score Loss#Ability Drain|Con drain]]/19-20) melee touch
|full_at=2 touches +49 (2d6 [[SRD:Ability Score Loss#Ability Drain|Con drain]]/19-20) melee touch, eye ray +30 ([[Energy Drain, Negative Levels, and Level Loss (SRD Special Ability)#Energy Drain (Su)|Energy Drain]] damage/19-20) ranged touch
|space=10 ft | reach=10 ft.
|sa=[[SRD:Ability Score Loss#Ability Drain|Constitution drain]], [[Energy Drain, Negative Levels, and Level Loss (SRD Special Ability)#Energy Drain (Su)|Energy Drain]] (2d4 [[SRD:Energy Drain, Negative Levels, and Level Loss#Energy Drain (Su)|Energy Drain]]s, fort=[[SRD:DC|DC]] 59), [[SRD:Spell-Like Ability|spell-like abilities]], ''summon [[SRD:Nightcrawler|nightcrawler]]''
|sq=[[SRD:Abomination|Abomination traits]], [[SRD:Undead Type|undead traits]], [[SRD:Turn or Rebuke Undead|rebuke/command undead]], [[SRD:Regeneration|regeneration]] 20, SR 42, DR 15/good and epic and silver, negative energy aura
|fort=+22|ref=+26|will=+43
|str=43|dex=15|con=– |int=28|wis=22|cha=42
|skills=[[SRD:Bluff Skill|Bluff]] +85, [[SRD:Concentration Skill|Concentration]] +85, [[SRD:Diplomacy Skill|Diplomacy]] +97, [[SRD:Hide Skill|Hide]] -2, [[SRD:Jump Skill|Jump]] +1, [[SRD:Intimidate Skill|Intimidate]] +91, [[SRD:Knowledge Skill|Knowledge]] (arcana, history, religion, the planes) +78, [[SRD:Listen Skill|Listen]] +77, [[SRD:Search Skill|Search]] +78, [[SRD:Sense Motive Skill|Sense Motive]] +75, [[SRD:Spellcraft Skill|Spellcraft]] +84, [[SRD:Spot Skill|Spot]] +77
|feats=[[SRD:Alertness|Alertness]], [[SRD:Cleave|Cleave]], [[SRD:Dodge|Dodge]], [[SRD:Combat Expertise|Expertise]], [[SRD:Great Cleave|Great Cleave]], [[SRD:Improved Bull Rush|Improved Bull Rush]], [[SRD:Improved Critical|Improved Critical]] (touch), [[SRD:Improved Critical|Improved Critical]] (eye ray), [[SRD:Improved Initiative|Improved Initiative]], [[SRD:Iron Will|Iron Will]], [[SRD:Lightning Reflexes|Lightning Reflexes]], [[SRD:Mobility|Mobility]], [[SRD:Power Attack|Power Attack]], [[SRD:Quicken Spell-Like Ability|Quicken Spell-Like Ability]], [[SRD:Run|Run]], [[SRD:Spring Attack|Spring Attack]], [[SRD:Weapon Focus|Weapon Focus]] (touch), [[SRD:Weapon Focus|Weapon Focus]] (eye ray), [[SRD:Whirlwind Attack|Whirlwind Attack]], [[SRD:Devastating Critical|Devastating Critical]] (touch), [[SRD:Overwhelming Critical|Overwhelming Critical]] (touch), [[SRD:Undead Mastery|Undead Mastery]], [[SRD:Zone of Animation|Zone of Animation]]
|env=Any
|org=Solitary
|cr=30
|treas=Standard
|align=Always [[SRD:Lawful Evil|lawful evil]]
|adv=67–80 [[SRD:Hit Dice|HD]] (Large); 81–100 [[SRD:Hit Dice|HD]] (Huge)
}}
An atropal’s [[SRD:Natural Weapons|natural weapons]] are treated as epic, evil, and lawful-aligned for the purpose of overcoming [[SRD:Damage Reduction|damage reduction]].

===Combat===

'''Spell-Like ''' At will—''[[SRD:Animate Dead|animate dead]], [[SRD:Blasphemy|blasphemy]], [[SRD:Create Greater Undead|greater create undead]], [[SRD:Create Undead|create undead]], [[SRD:Cone of Cold|cone of cold]], [[SRD:Desecrate|desecrate]], [[SRD:Greater Dispel Magic|greater dispel magic]], [[SRD:Finger of Death|finger of death]], [[SRD:Greater Invisibility|greater invisibility]], [[SRD:Plane Shift|plane shift]], [[SRD:Slay Living|slay living]], [[SRD:Speak with Dead|speak with dead]], [[SRD:Spectral Hand|spectral hand]], [[SRD:Greater Teleport|greater teleport]], [[SRD:Unholy Aura|unholy aura]]; 5/day—''[[SRD:Haste|haste]], [[SRD:Project Image|project image]], [[SRD:Weird|weird]].'' [[SRD:Caster Level|Caster level]] 30th; save [[SRD:DC|DC]] 26 + [[SRD:Spell Level|spell level]].

The save [[SRD:DC|DCs]] are [[SRD:Charisma|Charisma]]-based

'''Rebuke/Command [[SRD:Undead Type|Undead]] ([[SRD:Su|Su]]):''' Atropals can [[SRD:Turn or Rebuke Undead|rebuke or command undead]] as a [[SRD:Cleric|cleric]] with a level equal to the atropal’s [[SRD:Hit Dice|HD]] + 6.

'''Negative Energy Aura ([[SRD:Su|Su]]):''' A 30-foot-radius spread negative energy aura spreads from each atropal. All [[SRD:Undead Type|undead]] in the field (including the atropal) are treated as if having [[SRD:Turn Resistance|turn resistance]] +20 and a negative energy version of [[SRD:Fast Healing|fast healing]] 20. Living creatures in the aura are treated as having ten [[SRD:Energy Drain, Negative Levels, and Level Loss#Energy Drain (Su)|Energy Drain]]s unless they have some sort of negative energy protection or [[SRD:Protection from Evil|protection from evil]]. Creatures with 10 or fewer [[SRD:Hit Dice|HD]] or levels perish (and, at the atropal’s option, rise as spectres under the atropal’s [[SRD:Command|command]] 1 minute later).

'''[[SRD:Ability Score Loss#Ability Drain|Constitution Drain]] ([[SRD:Su|Su]]):''' When the atropal hits a living opponent with a [[SRD:Touch Attack|touch attack]], the opponent takes 5 points of permanent [[SRD:Ability Score Loss#Ability Drain|Constitution drain]], or 10 points on a [[SRD:Critical Hit|critical hit]]. The atropal heals 20 points of damage, or 40 points on a [[SRD:Critical Hit|critical hit]], whenever it drains [[SRD:Constitution|Constitution]], gaining any excess as [[SRD:Temporary Hit Points|temporary hit points]]. These [[SRD:Temporary Hit Points|temporary hit points]] last a maximum of 1 hour. The attack allows a [[SRD:Saving Throw|fortitude save]] ([[SRD:DC|DC]] 59). The [[SRD:DC|DC]] is [[SRD:Charisma|Charisma]]-based.

'''[[SRD:Energy Drain, Negative Levels, and Level Loss#Energy Drain (Su)|Energy Drain]] ([[SRD:Su|Su]]):''' When the atropal hits with a ranged [[SRD:Touch Attack|touch attack]] (a ray of darkness that it shoots from one eye to a range of 400 feet), the resultant [[SRD:Energy Drain, Negative Levels, and Level Loss#Energy Drain (Su)|Energy Drain]] bestows four [[SRD:Energy Drain, Negative Levels, and Level Loss#Energy Drain (Su)|Energy Drain]]s, or eight [[SRD:Energy Drain, Negative Levels, and Level Loss#Energy Drain (Su)|Energy Drain]]s on a [[SRD:Critical Hit|critical hit]]. For each [[SRD:Energy Drain, Negative Levels, and Level Loss#Energy Drain (Su)|Energy Drain]] bestowed on an opponent, the atropal heals 10 points of damage, or 20 on a [[SRD:Critical Hit|critical hit]], gaining any excess as [[SRD:Temporary Hit Points|temporary hit points]]. These [[SRD:Temporary Hit Points|temporary hit points]] last a maximum of 1 hour. After 24 hours have passed, the afflicted opponent must attempt a [[SRD:Saving Throw|fortitude save]] ([[SRD:DC|DC]] 59) for each [[SRD:Energy Drain, Negative Levels, and Level Loss#Energy Drain (Su)|Energy Drain]]. If successful, the [[SRD:Energy Drain, Negative Levels, and Level Loss#Energy Drain (Su)|Energy Drain]] goes away with no harm to the creature; otherwise, the creature’s level decreases by one. The [[SRD:DC|DC]] is [[SRD:Charisma|Charisma]]-based.

'''[[SRD:Regeneration|Regeneration]] ([[SRD:Ex|Ex]]):''' Atropals take normal damage from good weapons or sentient weapons (or otherwise living weapons).

'''''Summon Nightcrawler'' ([[SRD:Sp|Sp]]):''' Five times per day an atropal can summon a [[SRD:Nightcrawler|nightcrawler]].

'''Abomination Traits:''' Immune to [[SRD:Polymorph (Spell)|polymorphing]], petrification, and other form-altering attacks; not subject to [[SRD:Energy Drain, Negative Levels, and Level Loss#Energy Drain (Su)|Energy Drain]], [[SRD:Ability Score Loss#Ability Drain|ability drain]], [[SRD:Ability Score Loss#Ability Damage|ability damage]], or death from massive damage; immune to [[SRD:Mind-Affecting Effect|mind-affecting]] effects; fire resistance 20; cold resistance 20; [[SRD:Nondetection|nondetection]]; [[SRD:True Seeing|true seeing]] at will; [[ SRD:Blindsight and Blindsense|blindsight]] 500 ft.; [[SRD:Telepathy|telepathy]] out to 1,000 ft.

'''[[SRD:Undead Type|Undead]] Traits:''' Immune to [[SRD:Poison|poison]], ''[[SRD:Sleep|sleep]],'' [[SRD:Paralysis|paralysis]], [[SRD:Stunned|stunning]], [[SRD:Disease|disease]], [[SRD:Death Effect|death effects]], [[SRD:Necromancy School|necromantic effects]], [[SRD:Mind-Affecting Effect|mind-affecting]] effects, and any effect requiring a [[SRD:Saving Throw|fortitude save]] unless it also works on objects. Not subject to [[SRD:Critical Hit|critical hits]], [[SRD:Nonlethal Damage|nonlethal damage]], [[SRD:Ability Score Loss#Ability Damage|ability damage]], [[SRD:Ability Score Loss#Ability Drain|ability drain]], or [[Energy Drain, Negative Levels, and Level Loss (SRD Special Ability)#Energy Drain (Su)|Energy Drain]]. Negative energy heals. Not at risk of death from massive damage, but destroyed at 0 [[SRD:Hit Points|hit points]] or less. [[SRD:Darkvision|Darkvision]] 60 ft. Cannot be raised; [[SRD:Resurrection|resurrection]] works only if creature is willing.

{{SRD Creature Footer}}
[[Category:Epic|{{BASEPAGENAME}}]]
[[Category:Evil Alignment|{{BASEPAGENAME}}]]
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[[Category:Large Size|{{BASEPAGENAME}}]]
[[Category:Lawful Alignment|{{BASEPAGENAME}}]]
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[[Category:Undead Type|{{BASEPAGENAME}}]]
[[Category:Abomination|{{BASEPAGENAME}}]]
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[[Category:CR30|{{BASEPAGENAME}}]]
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