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Simplified Items (3.5e Variant Rule)

No change in size, 07:18, 5 May 2011
Duuuuh
Items that give numeric bonuses are gone. Only items which give actual abilities (such as movement speed changes, spell duplication etc.) exist anymore (and if those spells only give numbers, please don't be a douchebag and sneak them in via the back door like that). This means that the pricing structure for items also changes, as follows:
* For weapons, armour and shields, you no longer have to pay for the 'plus' before you can start adding abilities. For this purpose, an item with an equivalent of +1 in abilities now costs as much as a +1 item used to; an item with an equivalent of +2 in abilities now costs as much as a +2 item used to; etc. Thus, a ''flaming longsword'' would now cost 2,000gp and an ''animated shield'' would cost 94,000gp.
* For items that give a bonus plus something else, the cost of the bonus alone should be figured out and subtracted from the final cost of the item to get the cost of the item without the bonus being involved. For example, a ''healing belt'' under this system would not give a +2 to Heal checks, but would only cost 350gp.
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