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'''Shadow Affinity {{Ex}}:''' When a Darkblade is in shadows, they seem to meld around the him, giving the Darkblade a +1 to Hide.
'''Low-light Vision {{Ex}}:''' Because of the Darkblade's connection to shadows, he is able to see in the less illumination better then most people can. Treat as a Elf's low-light vison(it also stakcs if the Darkblade is an elf).
'''Weakness to Sunlight {{Su}}:''' When in bright areas of illumination, a Darkblade cannot manifest use his full powersskills to the best of his ability. He has trouble seeing and concentrating Due to this he recives receives a -4 penty penalty to all skill checks. This penety penalty lowers by 1 at every 5th level (5,10,15,20). The feat ''Daylight Adaption'' '''''does not''''' remove this penalty.
'''Shadowmark {{Su}}:''' This power allows that Darkblade to mark any of his objects with a mark unique to him. This mark will always be apparent to him. He may mark any number of objects that he believes truly belong to him, up to his Constitution score modifier. A Darkblade may also remove any of his shadowmarks from object as Removing or adding a Shadowmark is a free action.
'''Hardened Shadows {{Su}}:'''By sacrificing a standard action, the Darkblade may cause the shadows around him to harden as if armor. This gives him a bonus to his Armor Class and flat-footed Armor Class. At level 10 it goes up to +2, level 15 it is a +3, and level 20 the bonus is +5. This bonus lasts until the Darkblade decides to use another move action, loses the shadowy illumination, or no longer wishes to power to be active. This functions as a enhancment bonus to AC
'''Shadowcall {{Su}}:''' By using this power, a Darkblade may call any object that is up to 1 his class level in Darkblade + (Wis mod+Str. Mod/2) pounds through the Plane of Shadows. Any object he has shadowmarked may be called to him, regardless of weight. '''Note:''' Only objects may be pulled through. The Darkblade must make a Will DC of 20. If the Darkblade fails, the power doesn’t work. The Will DC is not needed for shadowmarked objects. This is a standard action.
'''Shadowrepel {{Su}}:'''This power function almost exactly like ''Shadowcall'', only that is pushes things through the Plane of Shadows to any other dark location. May only be used on objects.