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SRD:Inertial Armor

1,427 bytes added, 03:13, 23 April 2009
Changes references from (Endhaven) to (Endhaven Supplmenet)
{{OGL Top}}
{{Power
| name=Inertial Armor
| disc=[[SRD:Psychokinesis Discipline|Psychokinesis]]
| lvl=[[SRD:Psion/Wilder Powers|Psion]]/[[SRD:Psion/Wilder Powers|Wilder]] 1, [[SRD:Psychic Warrior Powers|Psychic Warrior]] 1
| disp=Visual; see text
| time=1 [[SRD:Standard Actions|standard action]]
| range=Personal
| tsea=t
| subj=You
| dur=1 hour/level (D)
| pp=1; see text
}}

Your mind generates a tangible field of force that provides a +4 [[SRD:Armor Bonus|armor bonus]] to [[SRD:Armor Class|Armor Class]]. Unlike mundane armor, ''inertial armor ''entails no [[SRD:Armor Check Penalty|armor check penalty]] or speed reduction. Because ''inertial armor ''is composed of psychokinetic force, [[SRD:Incorporeal|incorporeal]] creatures can’t bypass it the way they do normal armor.

Your ''inertial armor ''can be [[SRD:Invisible|invisible]] or can appear as a colored glow, at your option.

The [[SRD:Armor Bonus|armor bonus]] provided by ''inertial armor ''does not stack with the [[SRD:Armor Bonus|armor bonus]] provided by regular armor.

'''[[SRD:Augment|Augment]]:''' For every 2 additional [[SRD:Power Points|power points]] you spend, the [[SRD:Armor Bonus|armor bonus]] to [[SRD:Armor Class|Armor Class]] increases by 1.

{{SRD Power Footer}}
[[Category:Psion|{{BASEPAGENAME}}]]
[[Category:Wilder|{{BASEPAGENAME}}]]
[[Category:Psychokinesis Discipline|{{BASEPAGENAME}}]]
[[Category:Psychic Warrior|{{BASEPAGENAME}}]]
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