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Link-making
|save=Will negates
|sr=No
|summary=You make All the world into 's a musicalstage, and all the men merely players~
}}
''You strum a few chords on your instrument and burst out into song. Within a few moments, the conversations around you have all become songs as well.''
When you cast this spell, you place a powerful magic curse on the land... a curse that transforms all conversations into songs. All creatures in the area must succeed on a Will save; if they fail, they lose the ability to speak normally and instead have to sing out everything they say. Creatures who enter the area during the spell's effect must immediately make a [[SRD:Will|Will]] save, but only one Will save is necessary (or allowed) for any given creature for the entire duration of the spell. The spell also compels creatures to behave in [http://tvtropes.org/pmwiki/pmwiki.php/Main/LargeHam an excessively theatrical, dramatic way]. Verbal and somatic components of all spells cast in the area have a 50% chance to be screwed up by the caster overdoing it, resulting in the spell being wasted. All creatures also take a -4 penalty to [[SRD:Concentration Skill|Concentration]] checks, as the incessant singing makes any distraction more blatant and harder to ignore. Also, ''everyone'' affected by the spell looks like a gigantic tool as a result, taking a -3 penalty to [[SRD:Charisma|Charisma]], to a minimum of 4 (which may render Charisma-based spellcasting less effective). [[SRD:Bard|Bards]] (including you) are completely immune to the effects of this spell - they still sing everything they say and overperform, but they don't take any penalties (or spell failure chance) as a result because they sing everything they say and overperform anyways.
The DC of all [[SRD:Listen Skill|Listen]] checks in the area are increased by 3, as the singing tends to drown out mundane noises (or, alternatively, [http://tvtropes.org/pmwiki/pmwiki.php/Main/MickeyMousing the mundane noises actually become ''part'' of the music]). Either way, there's so much background noise that it's hard to hear anything specific. This part of the spell affects even bards and creatures who succeed on their Will saves, as it's actually influencing the environment rather than the characters/creatures in question.