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Any chance you'll add that you can only attempt to affect a creature once per round with Hammer Smash? --[[User:Ghostwheel|Ghostwheel]] ([[User talk:Ghostwheel|talk]]) 08:00, 21 September 2013 (UTC)
: Well a smashing attack just ignore DR (Except DR/-) and stagger on a critical threat (staggered and prone on a critical hit). Seeing the generally low odd unless you optimize the cheese out of your crit threat range I don't see it as too needed. I am always open to discussion however. --[[User:Leziad|Leziad]] ([[User talk:Leziad|talk]]) 16:23, 21 September 2013 (UTC)
== Stat Boost ==
: The stat boost is to help with wielding the gigas hammer. I guess it not all that needed. Any idea for a replacement ability? --[[User:Leziad|Leziad]] ([[User talk:Leziad|talk]]) 16:23, 21 September 2013 (UTC)
:: Just move the +1d6 damage back one level from every even to every odd level. You still get enough Good Stuff (TM) that you're going to take the even levels. --[[User:Ghostwheel|Ghostwheel]] ([[User talk:Ghostwheel|talk]])