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User:Paleomancer/Emerald Sun (3.5e Campaign Setting)/Magic

18 bytes added, 05:43, 15 November 2013
Oneiromancy/Sorcery
===Oneiromancy/Sorcery===
"Dream magic" (also called Sorcery) is an intelligence-based form of magic based on the notion that words and ideals have power. An oneiromancer believes that even mundane words have considerable power, since a speech or manifesto can engender physical change by altering how other beings perceive reality. The essence of oneiromancy is to cut out that middleman and affect reality directly. As such, it is perhaps the most platonic form of truename magic, combining aspects of both arcane magic and psionics as found in other worlds. Because the this class of magic focuses on mental potential and creativity, most oneiromancy spells tap into the Dreamlands to engender desired effects. Oneiromancy is unpopular with the Fremd, and with most spirit patrons in general, because it is a power over which they have no control. Oneriomancers tend to be creative, and many are also writers, poets, artists, musicians, philosophers, machinists, and alchemists. They also tend to be the most morally and ethically flexible of all spellcasters, since they merely respect, rather than revere powerful spirit entities and even the Fremd.
===Thaumaturgy===
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