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SRD:Heighten Spell

6 bytes added, 15:40, 2 March 2014
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|benefit=A heightened spell has a higher [[SRD:Spell Level|spell level]] than normal ('''up to a maximum of 9th level''').
Unlike other metamagic [[SRD:Feats|feats]], Heighten Spell '''actually increases the effective level ''' of the spell that it modifies.
All effects dependent on [[SRD:Spell Level|spell level]] (such as [[SRD:Saving Throw|saving throw]] [[SRD:DC|DCs]] and ability to penetrate a ''[[SRD:Lesser Globe of Invulnerability|lesser globe of invulnerability]]'') are calculated according to the heightened level. The heightened spell is as difficult to prepare and cast as a spell of its effective level.
|summary=Cast a spell at a higher than normal level and gain DC.
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