Changes
no edit summary
|-
|1st||class="left" | +0 || +0 || +2 || +2
| class="left" | Firebolt1d6, Fire Focus, Fire Resistance, Ignitions (Least) || 1
|-
|2nd||class="left" | +1 || +0 || +3 || +3
|-
|3rd||class="left" | +2 || +1 || +3 || +3
| class="left" | Firebolt 2d6, Fast Movement +10 5 ft. || 3
|-
|4th||class="left" | +3 || +1 || +4 || +4
|-
|5th||class="left" | +3 || +1 || +4 || +4
| class="left" | Firebolt 3d6, Searing Flame || 4
|-
|6th||class="left" | +4 || +2 || +5 || +5
| class="left" | Everything Burns, Fast Movement +20 10 ft. || 4
|-
|7th||class="left" | +5 || +2 || +5 || +5
| class="left" | Firebolt 4d6, Ignitions (Lesser) || 5
|-
|8th||class="left" | +6/+1 || +2 || +6 || +6
|-
|9th||class="left" | +6/+1 || +3 || +6 || +6
| class="left" | Firebolt 5d6, Fast Movement +30 15 ft., Nimbus || 6
|-
|10th||class="left" | +7/+2 || +3 || +7 || +7
|-
|11th||class="left" | +8/+3 || +3 || +7 || +7
| class="left" | Firebolt 6d6, Fire Immunity || 7
|-
|12th||class="left" | +9/+4 || +4 || +8 || +8
| class="left" | Fast Movement +40 20 ft., Unquenchable Flame || 7
|-
|13th||class="left" | +9/+4 || +4 || +8 || +8
| class="left" | Firebolt 7d6, Ignitions (Greater) || 8
|-
|14th||class="left" | +10/+5 || +4 || +9 || +9
|-
|15th||class="left" | +11/+6/+1 || +5 || +9 || +9
| class="left" | Firebolt 8d6, Fast Movement +50 25 ft., Heat Death || 9
|-
|16th||class="left" | +12/+7/+2 || +5 || +10 || +10
|-
|17th||class="left" | +12/+7/+2 || +5 || +10 || +10
| class="left" | Firebolt 9d6, Burning Haven || 10
|-
|18th||class="left" | +13/+8/+3 || +6 || +11 || +11
| class="left" | Fast Movement +60 30 ft. || 10
|-
|19th||class="left" | +14/+9/+4 || +6 || +11 || +11
| class="left" | Firebolt 10d6, Ignitions (Final) || 11
|-
|20th||class="left" | +15/+10/+5 || +6 || +12 || +12
Craft,
Diplomacy,
Decipher Script,
Gather Information,
Intimidate,
'''{{Anchor|Bonus Languages}}:''' A pyromaniac knows Ignan, the language of various fire-type beings, which he learns upon becoming a 1st-pyromaniac. Ignan is a free language for a pyromaniac; that is, he knows it in addition to his regular allotment of languages and it doesn’t take up a language slot.
'''''{{Anchor|Firebolt}}'' {{Sp}}:''' As a standard action the pyromaniac can launch a bolt of flame which deals 1d6 points of fire damage per 2 class level levels as a ranged touch attack. The bolts have a range increment of 60 feet. Spell resistance applies to each bolt seperately. Fire Bolt counts as eldritch blast for the purpose of pre-requisites.
'''{{Anchor|Fire Focus}}:''' Levels in pyromaniac are added to the caster level, initiator level, or manifester level of any fire spells, maneuvers, and powers you know. This does not grant additional spells, maneuvers, or powers known. In addition all fire spells and powers are considered to be on your your class list for the purpose of activating magic items such as wands.
Least—''beguiling influence''<sup>CA</sup>, ''breath of the night''<sup>CA</sup> (as smoke), ''[[Burning Knuckle (3.5e Invocation)|burning knuckle]]'', ''[[Eldritch Flurry (3.5e Invocation)|eldritch flurry]]'', ''eldritch glaive''<sup>DM</sup>, ''eldritch spear''<sup>CA</sup>, ''endure exposure''<sup>DM</sup> (allies immune to firebolt instead), ''entropic warding''<sup>CA</sup>, ''[[Eternal Flame (3.5e Invocation)|eternal flame]]'', ''hammer blast''<sup>CM</sup>, ''hideous blow''<sup>CA</sup>, ''leaps and bounds''<sup>CA</sup>, ''magic insight''<sup>DM</sup>, ''miasmic cloud''<sup>CA</sup> (as smoke), ''scalding gust''<sup>DM</sup>, ''sickening blast''<sup>CA</sup>, ''[[Smoke Blast (3.5e Invocation)|smoke blast]]'', ''[[Thermal Prescience (3.5e Invocation)|thermal prescience]]''
Lesser—''baneful blast''<sup>CM</sup>, ''beshadowed blast''<sup>CA</sup>, ''[[Cauterizing Blast (3.5e Invocation)|cauterizing blast]]'', ''deteriorating blast''<sup>DM</sup>, ''[[Drain Heat (3.5e Invocation)|drain heat]]'', ''eldritch chain''<sup>CA</sup>, ''fell flight''<sup>CA</sup>, ''[[Fire_Lash_(3.5e_Invocation)|fire lash]]'', ''[[Flashfire (3.5e Invocation)|flashfire]]'', ''[[Heat Sink (3.5e Invocation)|heat sink]]'', ''[[Heat Wave (3.5e Invocation)|heat wave]]'', ''[[Mind Roast (3.5e Invocation)|mind roast]]'', ''relentless dispelling''<sup>CM</sup>, ''[[Salamander's Cloak (3.5e Invocation)|salamander's cloak]]'', ''voracious dispelling''<sup>CA</sup>
Greater—''aura of flame''<sup>DM</sup>, ''[[Blazing Tower (3.5e Invocation)|blazing tower]]'', ''caustic mire''<sup>CM</sup> (deals fire damage), ''chilling fog''<sup>DM</sup> (deals fire damage), ''devour magic''<sup>CA</sup>, ''eldritch cone''<sup>CA</sup>, ''eldritch line''<sup>DM</sup>, ''[[Melt Earth (3.5e Invocation)|melt earth]]'', ''noxious blast''<sup>CA</sup>, ''penetrating blast''<sup>DM</sup>, ''repelling blast''<sup>CA</sup>, ''wall of perilous flame''<sup>CA</sup> (deals hellfire damage)
Final—''binding blast''<sup>CM</sup>, ''caster's lament''<sup>CM</sup>, ''dark discorporation''<sup>CA</sup> (as fire motes, deals fire damage), ''eldritch doom''<sup>CA</sup>, ''[[Infernal Cloud (3.5e Invocation)|infernal cloud]]'', ''instill vulnerability''<sup>DM</sup>, ''[[Meteor Fist (3.5e Invocation)|meteor fist]]'', ''[[Meteor Wing (3.5e Invocation)|meteor wing]]'', ''[[Plasma_Disc_(3.5e_Invocation)|plasma disc]]'', ''[[Soul_Scorch_(3.5e_Invocation)|scorch soul]]'', ''[[Summon_Phoenix_(3.5e_Invocation)|summon phoenix]]'', ''[[Wall of Plasma (3.5e Invocation)|wall of plasma]]''
'''{{Anchor|Elemental Summoning}}:''' At 2nd level, a pyromaniac can take a full-round action to call on the elemental plane of fire and summon any fire-subtyped creature with a CR equal to 1/2 his HD. This behaves like a ''[[SRD:Summon Monster I|summon monster]]'' spell, except the duration is 1 hour/class level. He may use this ability 1/day.
'''{{Anchor|Fast Movement}} {{Ex}}:''' At 3rd level, a pyromaniac gains the furious speed and rush of a fire elemental. His base land speed increases by +10 feet, and he can choose to leave footprints of harmless flame in his wake, which go out 1 round later.
At 6th level and every three levels beyond, he gains another +10 5 bonus to his base land speed.
'''{{Anchor|Burning Weapon}} {{Su}}:''' At 4th level, a pyromaniac can channel the power of fire into the weapons he wields (including the firebolt and eldritch/fire glaive, and any other effect which requires an attack roll). The weapon gains the flaming enhancement, dealing an additional 1d6 points of fire damage on impact. This stacks with the actual flaming enhancement.