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[[SRD:Animal Type|Animals]] cannot see, hear, or smell the warded creatures. Even extraordinary or supernatural sensory capabilities, such as [[SRD:Blindsight and Blindsense#Blindsense (Ex)|blindsense]], [[SRD:Blindsight and Blindsense#Blindsight (Ex)|blindsight]], [[SRD:Scent|scent]], and [[SRD:Tremorsense|tremorsense]], cannot detect or locate warded creatures. [[SRD:Animal Type|Animals]] simply act as though the warded creatures are not there. If a warded character touches an [[SRD:Animal Type|animal]] or attacks any creature, even with a spell, the spell ends for all recipients.
{{SRD Spell Footer}}