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User:Luigifan18:Viewtiful Warrior (3.5e Class)

57 bytes added, 03:24, 21 September 2015
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Class Features
'''{{Anchor|Improved Evasion}} {{Ex}}:''' By the time he reaches 9th level, a Viewtiful Warrior has made smooth, slick dodging into a mesmerizing art form. He has improved evasion from level 9 onwards. Improved evasion is like [[#Evasion|evasion]], except that even on a failed saving throw, the Viewtiful Warrior takes only half damage. If the Viewtiful Warrior already had improved evasion, his [[#Viewtiful Dodge|Viewtiful Dodge]] bonus increases by +2 (this stacks with the potential increase from 3rd level). The Viewtiful Warrior cannot benefit from improved evasion if he runs out of VFX, wears heavy armor, or carries a heavy load, and it's downgraded to regular evasion if he carries a medium load.
'''{{Anchor|Stunning Fist}}:''' Starting at 10th level, a Viewtiful Warrior can stun enemies simply by punching them really, really hard. He gains [[SRD:Stunning Fist|Stunning Fist]] as a bonus feat, even if he doesn't meet the prerequisites. Viewtiful Warrior levels are equivalent to [[SRD:Monk|monk]] levels for determining how many times Stunning Fist can be used per day. A Viewtiful Warrior can still use Stunning Fist (or an ability that would consume uses of Stunning Fist) even after running out of daily uses, but each use beyond his daily limit costs him 4 VFX points. (Because of this, [[SRD:Wisdom|Wisdom]] isn't as important for a Viewtiful Warrior as it would be for a monk.)
If the Viewtiful Warrior already has Stunning Fist, he may instead select any other [[SRD:Unarmed Strike|unarmed strike]]-related feat for which he meets the prerequisites.
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