10,213
edits
Changes
no edit summary
:: If it's alright, I'll update the balance to unquant, since it has so much variability depending on whether you can sell huge items using It Belongs in a Museum. Feel free to change it when you come back :-) --[[User:Ghostwheel|Ghostwheel]] ([[User talk:Ghostwheel|talk]]) 16:51, 2 October 2015 (UTC)
:::Thanks for the great and detailed feedback! I understand the class is powerful, and I understand it steps on the toes of Rogue, Bard & Gunslinger. That was the point. :) In addition to just wanting something fun and Indiana Jones like, I was hoping for a non-magical class that could reach the power and versatility of wizards and clerics. Perhaps I still fell short of that, I dunno, but I certainly wanted this to be significantly more powerful than the average rogue or bard. I'll respond to some of your points above. [[User:OzzyKP|OzzyKP]] ([[User talk:OzzyKP|talk]])
:::: No problem, happy to help :-)
:::: The big meta-problem with making a class that's out-and-out stronger than base class power (which Pathfinder quite heavily moderates), is that DMs will take one look at the class and say "lolno". Personally, I think that's quite important for classes. It doesn't make too big of a difference for 3.5 since balance is ALL over the place, but since Pathfinder is less so (assuming Unchained classes replace the original ones), DMs will see that it does what a gunslinger AND a rogue AND a bard does, and automatically tell the player who wants to try it out "no"--and perhaps rightfully so, since it will make any of those above classes (and some others) feel bad and redundant next to this class. --[[User:Ghostwheel|Ghostwheel]] ([[User talk:Ghostwheel|talk]]) 18:33, 2 October 2015 (UTC)