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Pyromaniac (3.5e Class)

1 byte added, 02:41, 23 October 2015
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'''{{Anchor|Fire Immunity}} {{Ex}}:''' At 11th level, a pyromaniac becomes immune to fire. Allies benefiting from his [[#Phlogiston Aura|phlogiston aura]] still gain the pyromaniac's class level ×3 in fire resistance.
'''{{Anchor|Unquenchable Flame}} {{Ex}}:''' At 12th level, a pyromaniac's fires are very hard to put out. The save to avoid catching on fire from the pyromaniac's attacks becomes 10 + ½ HD + [[Charisma]]. In addition, the fires now deal 2d6 damage a round, and they cannot be quenched for at least 1 round/level , even by methods and spells which normally stop burning. After 1 round/level is up, it may be quenched as any normal fire.
'''{{Anchor|Elemental Body}} {{Su}}:''' At 14th level, a pyromaniac gains stronger elemental traits. He gains 50% fortification, does not need to eat, and becomes immune to [[SRD:Stunned|stunning]] and [[SRD:Paralyzed|paralysis]].
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