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Canin, Giant (3.5e Race)

170 bytes added, 18:58, 4 March 2017
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|specialtype7=Ex
|specialtext8= Optional. Some breeds have it and some don't. -2 on saving throws against charm/compulsion: Canin are naturally friendly and like togive people the benefit of the doubt. This makes them more susceptible to charm and compulsion effects
|special8=Too Trusting
|specialtype8=Ex
|specialtype14=Ex
|specialtext15= Smart as they are, Canin are known for their lack of common sense. They have a tendency to do something without thinking things through, including things that most people would not do out of simple common sense. Examples include picking a fight with a creature significantly bigger and stronger than yourself (adventurers don’t count since that’s part of their job), tasting a strange looking food-like object in the middle of a dungeon, testing a trap discovered by the Rogue to see what it does, etc. Whenever a Canin has the urge to do something that is considered by most to be a bad idea by common sense, they must make a Will Save (DC 15 +1 per round that they remain in the area with the temptation still around) to resist. If the save fails, they must do whatever it is that they want to do. Only being physically restrained by their companions will prevent the action, allowing for another save to resist the urge. When STUPID DOG! comes into play, Smart Wits does not apply and they roll the Save using their Wisdom Modifier as normal
|special15=STUPID DOG!
|specialtype15=Ex
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