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Talk:Boss (3.5e NPC Class)

72 bytes removed, 20:53, 17 April 2017
Undo revision 271739 by HiddenKnowledge (talk) the ratings still stand. its a pretty powerful class even just for NPCs and the mechanics havent changed enough to nullify the ratings
{{Rating |rater=Fluffykittens
|rating=oppose
|block=NewVersion
|reason=Hp bloat just means more rounds beating on a helpless monster after debuffing him.
}}
{{Rating |rater=Zekage
|rating=favor
|block=NewVersion
|reason=The statistics are solid and the concept even more so. This will be a godsend to DM's who are tired of powergaming PC's 1-hitting their Dark Lord Of Doom, though it may well annoy PC's not looking to go for that video game boss fight feel.
}}
{{Rating |rater=Luigifan18
|rating=favor
|block=NewVersion
|reason=Wow. This is a great prestige class for those big villains who you absolutely don't want to have going down without a massive fight. The abilities can supplement any class and race exceptionally well, and make a Boss a dangerous enemy without downplaying the abilities of his or her other class(es). All in all, this is a class that should be given to any major enemy in a campaign.
}}
{{Rating |rater=174.27.17.169
|rating=favor
|block=NewVersion
|reason=Awesome. Same reasons as Luigifan. Imagine a main villain with 5 levels of Boss and 3 in Lich Paragon! That guy has about 100 Plot Resistance right there!
}}
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