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Guardian (3.5e Prestige Class)

163 bytes added, 10:15, 17 May 2017
m
A light balancing touch.
'''{{Anchor|Entrenchment}} {{Ex}}:''' Regardless of where the battle is fought, a guardian is hard to get around. Each square within 5 feet of a 3rd-level guardian counts as [[SRD:Difficult Terrain|difficult terrain]] for his foes. The range of this ability increases to 10 feet at 6th level, and to 15 feet at 9th level.
'''{{Anchor|Phalanx}} {{Ex}}:''' A guardian must be able to hold the line at any time. At 4th level, he learns to share his [[SRD:Shields|shield]] bonus to [[SRD:Armor Class|Armor Class]] with all adjacent allies. This shield bonus overlaps (does not stack) with any shield bonuses any allies may already possess. This ability cannot increase an adjacent ally's total [[SRD:Armor Class|Armor Class]] above that of the guardian. Allies whose AC is already above the guardian's do not benefit from this ability.
Furthermore, just like his allies depend on the guardian for a solid defense, the guardian depends on his allies for a mighty offense. Whenever a 4th-level guardian may make an [[SRD:Attack of Opportunity|attack of opportunity]], he may designate an ally within melee attack range of the provoking enemy to make the attack of opportunity in his stead.

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