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* '''Rugged:''' Orcs receive a +2 racial bonus to [[User:Sasaisen/Kyudai (3.5e Campaign Setting)/Skills#Intimidation|Intimidation]] and [[User:Sasaisen/Kyudai (3.5e Campaign Setting)/Skills#Nature|Nature]] checks.
* '''Psionic Talent:''' All orcs are psionically gifted and thus gain [[SRD:Wild Talent|Wild Talent]] as a bonus feat.
** '''Bonding (Alternate Trait):''' Orcs may treat their level as one higher for purposes of any [[Special Mount|special mount]], [[Animal Companion|animal companion]], [[familiar]], or other similar abilities.
* '''Ferocity:''' When orcs fall below 0 hit points but are not yet dead, they may choose to keep fighting. They are considered disabled instead of dying, thus acting as if they were staggered and automatically losing 1 hit point each round. At any point they may cease being disabled and start dying (which entitles them to attempt to stabilize), and they still die when their hit points reach their death threshold.
* '''Superior [[SRD:Darkvision|Darkvision]]:''' Orcs can see up to 120 feet in complete darkness. Darkvision is black and white only, but it is otherwise like normal sight.}}</onlyinclude>