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=== Symbiotic Skin ===
At third level, you acquire and bond to your symbiote can spread from , a small spherical form shapeshifting creature that will tend to completely cover hide somewhere on your bodyperson when dormant. Your initial psychic bond is weak, clothing and carried objects will be encapsulated as well unless you direct otherwise, but the symbiote will part itscommunicates it' surface whenever you require it. While bonded, your Dex s mood and Wis modifiers are treated as one higher when determining your ACneeds very basically. AdditionallyUnder normal conditions, as a bonus action you can command the symbiote to alter it's surface over can survive off scraps from your fistsmeals, allowing your unarmed strikes to deal either bludgeoningbut if you refrain from feeding it, slashing, or piercing damage as it will siphon 1d4 health from you specifyat dusk each day.
=== Symbiotic Arsenal ===
=== Symbiotic Anatomy ===
At eleventh level, your bond has strengthened considerably, and your symbiote can manipulate your form to your mutual advantage. As an action while bonded, you can spend 2 ki points to transform into a flowing liquid that can move and climb at half your normal speed, and move through any spaces or cracks water could. An action is required to reform yourself. You can also spend 3 ki points to manifest a predatory maw for one minute, allowing you to make a poisonous unarmed attack that uses your monk damage die.
=== TBD Ability Duality ===
At seventeenth level your symbiote can splinter fragments of itself away from you and form a doppelganger. Your doppelganger has stats and abilities equal to your own, but takes half of your hit points, and half your ki points to use as its own. The doppelganger acts on its own initiative immediately after you, and will mentally coordinate with you. Either you or your doppelganger falling to zero hit points will result in recombination, which returns you to half your hit point maximum and consumes your action on your next turn.