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Wolfen (5e Race)

240 bytes removed, 18:57, 24 June 2019
Tweaked the mechanics of the Companion for better balance
|trait4name=<!-- as 1 above -->Companion
|trait4desc=<!-- as 1 above -->A Wolfen's animal companion is different from your average animal. They are the other half of a Wolfen's soul and personality. While a Companion could be left at home they provide needed balance to the usually extreme personalities of Wolfens.  Benefiting from the bond as much or even more than the Wolfen themselves might. The first and most clear advantage is the life expectancy of the companion or Wolfen grows to match that of the one who would naturally live the longest. The Bond allows A Companion otherwise behaves as a WolfenRanger's companion to grow in strength alongside their WolfenCompanion, gaining Hit Dice at the same pace as their bonded Wolfen as well as ability score increases you must choose a creature of CR 1/4 or Feats. A Wolfen's companion can communicate with their Wolfen perfectly as if they share a languagelower, allowing their Wolfen to command them in battle as though a free actionlarge size creature that otherwise fits these requirements.
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|Arachnid
|Small hairs have grown on the tips of your fingers, giving you a 20 10 foot climb speed and allowing you to manipulate spider's webs without getting caught in them.
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|Aquatic
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|Bats
|You have developed sensitive ears that allow you to echo locate, giving you limited blindsight up to 5 feet proficiency in front of you and allowing you to see around corners or Perception into small spaces without revealing yourself.
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|Mustalids
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