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Variant: Falling
<sub>To use kilograms & meters, multiply by 2<br><br>
==== Accidental Falls Saving Throw ====
Subtract a Strength or Dexterity saving throw from the fall DC
==== Intentional Jumps ====Make a DC 15 Intelligence or Wisdom check to lower the terrain one level<br> ===== Roll Terrain Dice for Damage =====
Roll a number of Terrain dice, equal to the remaining fall DC;<br><br>
Using a:<br>
d12 for rock or metal<br>
===== Damage =====
Multiply the remaining fall DC by the outcome of the Terrain die roll
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{{5e Variant Rules Breadcrumb}}
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