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Created page with '__NOTOC__ {{author |adopter=Quantumboost |author_name=Koumei |date_adopted=4/7/2010 |status=Complete |editing=Spelling and Grammar only }} {{3.5e Monster Classic |monster=Mawile…'
__NOTOC__
{{author
|adopter=Quantumboost
|author_name=Koumei
|date_adopted=4/7/2010
|status=Complete
|editing=Spelling and Grammar only
}}
{{3.5e Monster Classic
|monster=Mawile
|size=Small |type=Magical Beast |subtypes=Metal
|hd=8d10+16 |hp=60
|init=+2 (+2 Dex)
|speed=20 ft.
|ac=17 (+1 size, +2 dexterity, +4 natural) |touch=13 |flat=15
|bab=+8 |grapple=+6
|at=Bite +11 melee (2d6+3)
|full_at=Bite +11 melee (2d6+3)
|space=5 ft. |reach=5 ft.
|sa=[[#Fake Tears|Fake Tears]], [[#Tickle|Tickle]], [[#Flash Cannon|Flash Cannon]]
|sq=[[#Rock Polish|Rock Polish]], [[#Egg Move|Egg Move]]
|fort=+9 |ref=+9 |will=+2
|str=15 |dex=14 |con=14 |int=9 |wis=8 |cha=15
|skills=Bluff +16
|feats=Luck of Heroes, [[SRD:Improved Natural Attack|Improved Natural Attack]] (Bite), [[SRD:Skill Focus|Skill Focus]] (Bluff)
|env=Caves
|org=Solitary
|cr=6
|treas=Standard.
|align=Neutral
|adv=9-11 HD (Small), 12-15 HD (Medium)
}}
=== Combat ===
'''{{Anchor|Fake Tears}} ([[Ex]]):''' As a full-round action, Mawile can pretend to cry, fooling the target into lowering their defences. It makes a Bluff check, and if it beats their Sense Motive check or Will save, it fools them and, regardless of how they would normally act, they lose a standard action on their next turn. Additionally, the targeted foe takes a -4 penalty to AC and all saving throws for one minute.
'''{{Anchor|Tickle}} ([[Ex]]):''' As a melee touch attack, Mawile can tickle a foe with a standard action. The foe must make a DC 18 Will save (Dex-based, +2 racial bonus) or count as [[SRD:Dazed|dazed]] for one full round as they squirm and laugh.
'''{{Anchor|Flash Cannon}} ([[Su]]):''' As a full-round action, Mawile can focus sunlight to shine off its metal skin and direct it at an enemy in a blast. This is a 60 ft. long line, and deals 2d6 Light damage per hit die. This damage is halved on a successful Reflex save (DC 16), and cannot be used again for 1 minute. If a light-sensitive creature fails the saving throw, they are blinded for one minute. If an undead is struck, they take double damage (or half damage on a save).
'''{{Anchor|Rock Polish}} ([[Su]]):''' As a standard action, Mawile can polish itself to shine magnificently. This somehow increases its speed, granting the benefits of a [[SRD:Haste|haste]] effect for three rounds.
'''{{Anchor|Egg Move}}:''' Mawile gains one of the following upon hatching.
*'''Punishment ([[Su]]):''' Mawile totally ignores any magical or supernatural defences such as magic Armour/Shield/Natural/Deflection bonuses to AC, Concealment, DR or the like. Additionally, Mawile's natural attacks deal bonus damage to anyone using magic items or benefiting from magical or supernatural effects in any way, shape or form. Each individual item, spell or effect causes an additional 1d4 (for effects with a CL less than 6), 1d6 (for all magic items, and for effects without caster levels), 1d8 (for effects with a CL of 6-10), 2d6 (for effects with a CL of 11-15) or 3d6 (for effects with a CL of 16 or more) damage to be delivered.
*'''Poison Fang ([[Ex]]):''' The bite attack gains a poison (Fortitude DC 16, damage 1d6 Con/1d6 Con).
*'''Swords Dance ([[Su]]):''' ''[[SRD:Bull's Strength|bull's strength]]'' and ''[[SRD:Divine Favor|divine favor]]'' can be cast at will (CL 8).
*'''Thunder Fang ([[Su]]):''' As a Standard action, Mawile can bite for +4d6 Electricity. The target must make a Fortitude save of at least the attack roll or be [[SRD:Stunned|stunned]] for one round.
*'''Fire Fang ([[Su]]):''' as a Standard action, Mawile can bite for +4d6 Fire. The target must make a Reflex save of at least the attack roll or catch fire, taking 2d6 fire damage per round.
----
{{Copyright Disclaimer}}
{{3.5e Monsters Breadcrumb}}
[[Category:3.5e]]
[[Category:User]]
[[Category:Monster]]
[[Category:Pokemon d20]]
{{author
|adopter=Quantumboost
|author_name=Koumei
|date_adopted=4/7/2010
|status=Complete
|editing=Spelling and Grammar only
}}
{{3.5e Monster Classic
|monster=Mawile
|size=Small |type=Magical Beast |subtypes=Metal
|hd=8d10+16 |hp=60
|init=+2 (+2 Dex)
|speed=20 ft.
|ac=17 (+1 size, +2 dexterity, +4 natural) |touch=13 |flat=15
|bab=+8 |grapple=+6
|at=Bite +11 melee (2d6+3)
|full_at=Bite +11 melee (2d6+3)
|space=5 ft. |reach=5 ft.
|sa=[[#Fake Tears|Fake Tears]], [[#Tickle|Tickle]], [[#Flash Cannon|Flash Cannon]]
|sq=[[#Rock Polish|Rock Polish]], [[#Egg Move|Egg Move]]
|fort=+9 |ref=+9 |will=+2
|str=15 |dex=14 |con=14 |int=9 |wis=8 |cha=15
|skills=Bluff +16
|feats=Luck of Heroes, [[SRD:Improved Natural Attack|Improved Natural Attack]] (Bite), [[SRD:Skill Focus|Skill Focus]] (Bluff)
|env=Caves
|org=Solitary
|cr=6
|treas=Standard.
|align=Neutral
|adv=9-11 HD (Small), 12-15 HD (Medium)
}}
=== Combat ===
'''{{Anchor|Fake Tears}} ([[Ex]]):''' As a full-round action, Mawile can pretend to cry, fooling the target into lowering their defences. It makes a Bluff check, and if it beats their Sense Motive check or Will save, it fools them and, regardless of how they would normally act, they lose a standard action on their next turn. Additionally, the targeted foe takes a -4 penalty to AC and all saving throws for one minute.
'''{{Anchor|Tickle}} ([[Ex]]):''' As a melee touch attack, Mawile can tickle a foe with a standard action. The foe must make a DC 18 Will save (Dex-based, +2 racial bonus) or count as [[SRD:Dazed|dazed]] for one full round as they squirm and laugh.
'''{{Anchor|Flash Cannon}} ([[Su]]):''' As a full-round action, Mawile can focus sunlight to shine off its metal skin and direct it at an enemy in a blast. This is a 60 ft. long line, and deals 2d6 Light damage per hit die. This damage is halved on a successful Reflex save (DC 16), and cannot be used again for 1 minute. If a light-sensitive creature fails the saving throw, they are blinded for one minute. If an undead is struck, they take double damage (or half damage on a save).
'''{{Anchor|Rock Polish}} ([[Su]]):''' As a standard action, Mawile can polish itself to shine magnificently. This somehow increases its speed, granting the benefits of a [[SRD:Haste|haste]] effect for three rounds.
'''{{Anchor|Egg Move}}:''' Mawile gains one of the following upon hatching.
*'''Punishment ([[Su]]):''' Mawile totally ignores any magical or supernatural defences such as magic Armour/Shield/Natural/Deflection bonuses to AC, Concealment, DR or the like. Additionally, Mawile's natural attacks deal bonus damage to anyone using magic items or benefiting from magical or supernatural effects in any way, shape or form. Each individual item, spell or effect causes an additional 1d4 (for effects with a CL less than 6), 1d6 (for all magic items, and for effects without caster levels), 1d8 (for effects with a CL of 6-10), 2d6 (for effects with a CL of 11-15) or 3d6 (for effects with a CL of 16 or more) damage to be delivered.
*'''Poison Fang ([[Ex]]):''' The bite attack gains a poison (Fortitude DC 16, damage 1d6 Con/1d6 Con).
*'''Swords Dance ([[Su]]):''' ''[[SRD:Bull's Strength|bull's strength]]'' and ''[[SRD:Divine Favor|divine favor]]'' can be cast at will (CL 8).
*'''Thunder Fang ([[Su]]):''' As a Standard action, Mawile can bite for +4d6 Electricity. The target must make a Fortitude save of at least the attack roll or be [[SRD:Stunned|stunned]] for one round.
*'''Fire Fang ([[Su]]):''' as a Standard action, Mawile can bite for +4d6 Fire. The target must make a Reflex save of at least the attack roll or catch fire, taking 2d6 fire damage per round.
----
{{Copyright Disclaimer}}
{{3.5e Monsters Breadcrumb}}
[[Category:3.5e]]
[[Category:User]]
[[Category:Monster]]
[[Category:Pokemon d20]]