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SRD:Paladin Spell List

6,255 bytes added, 03:39, 23 April 2009
Changes references from (Endhaven) to (Endhaven Supplmenet)
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==PALADIN SPELLS==
===1ST-LEVEL PALADIN SPELLS===
* [[SRD:Bless|Bless]]: Allies gain +1 on [[SRD:Attack Roll|attack rolls]] and +1 on saves against fear.
* [[SRD:Bless Water|Bless Water]]: Makes holy water.
* [[SRD:Bless Weapon|Bless Weapon]]: Weapon strikes true against evil foes.
* [[SRD:Create Water|Create Water]]: Creates 2 gallons/level of pure water.
* [[SRD:Cure Light Wounds|Cure Light Wounds]]: Cures 1d8 damage +1/level (max +5).
* [[SRD:Detect Poison|Detect Poison]]: Detects poison in one creature or small object.
* [[SRD:Detect Undead|Detect Undead]]: Reveals [[SRD:Undead Type|undead]] within 60 ft.
* [[SRD:Divine Favor|Divine Favor]]: You gain +1 per three levels on attack and [[SRD:Attack Damage|damage rolls]].
* [[SRD:Endure Elements|Endure Elements]]: Exist comfortably in hot or cold environments.
* [[SRD:Magic Weapon|Magic Weapon]]: Weapon gains +1 bonus.
* [[SRD:Protection from Chaos|Protection from Chaos]]: +2 to [[SRD:AC|AC]] and saves, counter mind control, hedge out [[SRD:Elemental Type|elementals]] and [[SRD:Outsider Type|outsiders]].
* [[SRD:Protection from Evil|Protection from Evil]]: +2 to [[SRD:AC|AC]] and saves, counter mind control, hedge out [[SRD:Elemental Type|elementals]] and [[SRD:Outsider Type|outsiders]].
* [[SRD:Read Magic|Read Magic]]: Read scrolls and spellbooks.
* [[SRD:Resistance|Resistance]]: Subject gains +1 on [[SRD:Saving Throw|saving throws]].
* [[SRD:Lesser Restoration|Restoration, Lesser]]: Dispels magical ability penalty or repairs 1d4 [[SRD:Ability Damage|ability damage]].
* [[SRD:Virtue|Virtue]]: Subject gains 1 temporary hp.

===2ND-LEVEL PALADIN SPELLS===
* [[SRD:Bull's Strength|Bull's Strength]]: Subject gains +4 to [[SRD:Strength|Str]] for 1 min./level.
* [[SRD:Delay Poison|Delay Poison]]: Stops poison from harming subject for 1 hour/level.
* [[SRD:Eagle's Splendor|Eagle's Splendor]]: Subject gains +4 to [[SRD:Charisma|Cha]] for 1 min./level.
* [[SRD:Owl's Wisdom|Owl's Wisdom]]: Subject gains +4 to [[SRD:Wisdom|Wis]] for 1 min./level.
* [[SRD:Remove Paralysis|Remove Paralysis]]: Frees one or more creatures from paralysis or ''slow ''effect.
* [[SRD:Resist Energy|Resist Energy]]: Ignores 10 (or more) points of damage/attack from specified energy type.
* [[SRD:Shield Other|Shield Other]]<SUP>F</SUP>: You take half of subject’s damage.
* [[SRD:Undetectable Alignment|Undetectable Alignment]]: Conceals alignment for 24 hours.
* [[SRD:Zone of Truth|Zone of Truth]]: Subjects within range cannot lie.

===3RD-LEVEL PALADIN SPELLS===
* [[SRD:Cure Moderate Wounds|Cure Moderate Wounds]]: Cures 2d8 damage +1/level (max +10).
* [[SRD:Daylight|Daylight]]: 60-ft. radius of bright light.
* [[SRD:Discern Lies|Discern Lies]]: Reveals deliberate falsehoods.
* [[SRD:Dispel Magic|Dispel Magic]]: Cancels spells and magical effects.
* [[SRD:Heal Mount|Heal Mount]]: As ''heal ''on warhorse or other special mount.
* [[SRD:Magic Circle against Chaos|Magic Circle against Chaos]]: As ''protection from chaos'', but 10-ft. radius and 10 min./level.
* [[SRD:Magic Circle against Evil|Magic Circle against Evil]]: As ''protection from evil'', but 10-ft. radius and 10 min./level.
* [[SRD:Greater Magic Weapon|Magic Weapon, Greater]]: +1 bonus/four levels (max +5).
* [[SRD:Prayer|Prayer]]: Allies +1 bonus on most rolls, enemies –1 penalty.
* [[SRD:Remove Blindness/Deafness|Remove Blindness/Deafness]]: Cures normal or magical conditions.
* [[SRD:Remove Curse|Remove Curse]]: Frees object or person from curse.
===4TH-LEVEL PALADIN SPELLS===
* [[SRD:Break Enchantment|Break Enchantment]]: Frees subjects from enchantments, alterations, curses, and petrification.
* [[SRD:Cure Serious Wounds|Cure Serious Wounds]]: Cures 3d8 damage +1/level (max +15).
* [[SRD:Death Ward|Death Ward]]: Grants immunity to death spells and negative energy effects.
* [[SRD:Dispel Chaos|Dispel Chaos]]: +4 bonus against attacks by chaotic creatures.
* [[SRD:Dispel Evil|Dispel Evil]]: +4 bonus against attacks by evil creatures.
* [[SRD:Holy Sword|Holy Sword]]: Weapon becomes +5, deals +2d6 damage against evil.
* [[SRD:Mark of Justice|Mark of Justice]]: Designates action that will trigger ''curse ''on subject.
* [[SRD:Neutralize Poison|Neutralize Poison]]: Immunizes subject against poison, detoxifies venom in or on subject.
* [[SRD:Restoration|Restoration]]<SUP>M</SUP>: Restores level and [[SRD:Ability Scores|ability score]] drains.

==Notes==

An <SUP>M</SUP><FONT SIZE=1></FONT><FONT SIZE=2> or <SUP>F</SUP></FONT><FONT SIZE=1 STYLE="font-size: 6pt"></FONT><FONT SIZE=2> appearing at the end of a spell’s name in the spell lists denotes a spell with a material or focus component, respectively, that is not normally included in a spell component pouch. An <SUP>X</SUP></FONT><FONT SIZE=1 STYLE="font-size: 6pt"></FONT><FONT SIZE=2>denotes a spell with an XP component paid by the caster.

'''Order of Presentation''': In the spell lists and the spell descriptions that follow them, the spells are presented in alphabetical order by name except for those belonging to certain spell chains.

When a spell’s name begins with “lesser,” “greater,” or “mass,” the spell description is alphabetized under the second word of the spell name instead.

'''[[SRD:Hit Dice|Hit Dice]]:''' The term “[[SRD:Hit Dice|Hit Dice]]” is used synonymously with “character levels” for effects that affect a number of [[SRD:Hit Dice|Hit Dice]] of creatures. Creatures with [[SRD:Hit Dice|Hit Dice]] only from their race, not from [[SRD:Classes|classes]], have character levels equal to their [[SRD:Hit Dice|Hit Dice]].

'''[[SRD:Caster Level|Caster Level]]:''' A spell’s power often depends on [[SRD:Caster Level|caster level]], which is defined as the caster’s [[SRD:Class|class]] level for the purpose of casting a particular spell. A creature with no [[SRD:Classes|classes]] has a [[SRD:Caster Level|caster level]] equal to its [[SRD:Hit Dice|Hit Dice]] unless otherwise specified. The word “level” in the spell lists that follow always refers to [[SRD:Caster Level|caster level]].

'''Creatures and Characters:''' The words “creature” and “character” are used synonymously in the spell descriptions.

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