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User:Ghostwheel/Sandbox

2,375 bytes added, 00:32, 17 July 2010
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Barbarian by levels:
#Rage dice +1d6, Rage points
#Grimoire Power Attack, Rage Ability
#So... Angry! +1d6
#Rage Ability
#Rage dice +2d6
#Rage Ability
#Rage dice +3d6
#Furious Attack -1, Rage Ability
#So... Angry! +2d6
#Rage Ability
#Rage dice +4d6
#Rage Ability
#Rage dice +5d6
#Furious Attack -2, Rage Ability
#So... Angry! +3d6
#Rage Ability
#Rage dice +6d6
#Rage Ability
#Rage dice +7d6
#Rage Ability, Capstone
 
*Rage dice apply to attacks gained from BAB
*So... Angry! dice apply to all attacks made in a round
*Full BAB
*d12 HD
*Medium Armor
*4+int skill points
 
*Furious Attack: Remove that much penalty when power attacking
*Rage Points: Start full, can use them to power barbarian abilities. Can regain mid-battle by: A. Getting hit, B. Watching a friend fall unconscious, C. Stoke rage. Rage disappears if you don't regain or lose rage points for 2 rounds. Gain rage dice while raging. Enter rage by spending points.
 
;Rage Abilities/Trees:
*Throw Anything - throw a weapon, using str
**Add returning
***Make it effectively a melee attack
*Raging Resistance - Immediate +5 vs. a saving throw
*Raging Attack - Extra attack at -2 attack roll
*Raging Speed - Increase speed, starts at +10' and increases at higher levels
*Pursue - move up to double speed after an opponent who moves away from you
**Make an attack after moving
*Raging Toughness - temp HP? DR?
*Heedless Charge - +4 to attack instead of +2 on a charge, -4 AC instead of -2
**Pounce - make an extra attack
*Corp-a-corp - enter an opponent's square (no AoO), they take -4 to attack you and all squares adjacent to you are considered difficult terrain
*Refuse to Die - Diehard, gain bonus to attack/damage when under 0 HP
*Primal Howl - swift action, enemies sickened on failed save
*Suicidal Attack - +1 attack, -1 to AC and saves for one round, stacks up to however many points you spend, max up to class level?
*Clear the Mind - Reroll saving throw
*Fearless - Immediate action for immunity to fear
*Knockback - as knockback feat
*Animal Form - a la Pathfinder/Tome polymorph?
*Bite of the Wolf - gain bite, make trips with it
*Claws of the lion - pounce? claws? need to think about it some more. Maybe allows rage dice to affect them
*Protective - gain extra rage points if a friend is hurt
**Make an attack against an enemy who hits the friend
 
Moar ideas:
*Uncanny dodge?
*Other barbarian abilities?

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