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- ===Lawful Effect=== {{SMW Category Query|[[Category:SRD]] [[Descriptor::Lawful]]}}497 bytes (59 words) - 10:09, 19 June 2021
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- ===Lawful Effect=== {{SMW Category Query|[[Category:SRD]] [[Descriptor::Lawful]]}}497 bytes (59 words) - 10:09, 19 June 2021
- ...n, Negative Levels, and Level Loss#Negative Levels|negative level]] on any lawful creature that puts it on. The [[SRD:Energy Drain, Negative Levels, and Leve1 KB (170 words) - 06:37, 11 August 2009
- ...s ring is constantly sheathed in a ''[[SRD:Shield of Law|shield of law]]'' effect. It bestows one [[SRD:Energy Drain, Negative Levels, and Level Loss#Negativ ...orge Epic Ring]], ''[[SRD:Shield of Law|shield of law]]'', creator must be lawful; ''Market Price:'' 250,000 gp.1 KB (170 words) - 06:37, 11 August 2009
- ...e subject to this attack. When keyed to a living creature, this is a death effect (and thus ''[[SRD:Death Ward|death ward]] ''protects a target). To determin ...like a normal ''slaying arrow, ''but the [[SRD:DC|DC]] to avoid the death effect is 23.3 KB (455 words) - 07:50, 19 February 2011
- ...succeeds on his save can continue to wear the helmet without suffering the effect of the curse, but if he takes it off and later puts it on again, another sa2 KB (277 words) - 23:12, 3 March 2011
- |26–30 || align="left" | [[SRD:Lawful Evil|Lawful evil]] |31–55 || align="left" | [[SRD:Lawful Good|Lawful good]]42 KB (6,340 words) - 16:37, 30 November 2015
- ...e energy cast on a creature of the opposed alignment works as if under the effect of a [[SRD:Maximize Spell|Maximize Spell]] [[SRD:Feats|feat]] (without usin | align="left" | [[SRD:Lawful Good|Lawful good]] || align="left" | [[SRD:Chaotic Evil|Chaotic evil]]9 KB (1,370 words) - 22:15, 21 September 2009
- ...one step of his deity’s (that is, it may be one step away on either the lawful–chaotic axis or the good–evil axis, but not both). A cleric may not be ...o don’t worship a specific deity but chooses the Chaotic, Evil, Good, or Lawful domain has a similarly powerful aura of the corresponding alignment.14 KB (2,052 words) - 18:40, 31 August 2016
- '''Alignment:''' Any lawful. | class="left" | [[#Ki Strike|''Ki'' Strike]] (Lawful), [[#Slow Fall|Slow Fall]] 50 ft.|| class="left" | +7/+7/+2||1d10||+2||+3023 KB (3,477 words) - 06:43, 30 May 2017
- Just as characters may be lawful neutral or chaotic good, many planes are tied to a particular moral or ethi ...essed. Spells cast before entering a plane with the static trait remain in effect, however.30 KB (4,800 words) - 15:45, 1 September 2016
- ...ood}} {{#set:Allowed Alignments=Lawful Neutral}} {{#set:Allowed Alignments=Lawful Evil}} {{#set:Allowed Alignments=Neutral Good}} {{#set:Allowed Alignments=N ...l whatever her alignment is. She must select one aspect of her alignment (lawful, chaotic, good, evil, or neutral). She must have at least one component of32 KB (5,190 words) - 03:38, 19 October 2016
- '''Granted Power:''' You cast [[SRD:Lawful Effect|law spells]] at +1 [[SRD:Caster Level|caster level]].1 KB (171 words) - 06:32, 11 August 2009
- '''Granted Power:''' You cast [[SRD:Chaotic Effect|chaos]] spells at +1 [[SRD:Caster Level|caster level]]. # [[SRD:Chaos Hammer|Chaos Hammer]]: Damages and staggers lawful creatures.1 KB (166 words) - 06:00, 7 April 2011
- ===Lawful=== ...its [[SRD:Natural Weapons|natural weapons]] and any weapons it wields were lawful-aligned (see [[SRD:Damage Reduction|Damage Reduction]], above).779 bytes (116 words) - 06:56, 3 February 2011
- ...lestial|celestials]], or [[SRD:Outsider (good)|good outsiders]], native to lawful good-aligned Outer Planes. ...archon that generated the aura. A creature that has resisted or broken the effect cannot be affected again by the same archon’s aura for 24 hours.2 KB (307 words) - 05:04, 2 February 2011
- Devils are [[SRD:Fiend|fiends]] from [[SRD:Lawful Evil|lawful evil]]-aligned planes. * Immunity to [[SRD:Fire Effect|fire]] and [[SRD:Poisons|poison]].1 KB (204 words) - 05:16, 2 February 2011
- |alignment=Any non-lawful |special=Must be able to use one [summoning] effect as a spell, spell-like or supernatural ability.5 KB (816 words) - 21:45, 12 June 2015
- * [[SRD:Align Weapon|Align Weapon]]: Weapon becomes good, evil, lawful, or chaotic. ...Remove Paralysis]]: Frees one or more creatures from paralysis or ''slow ''effect.24 KB (3,592 words) - 22:20, 17 March 2019
- * [[SRD:Acid Effect|Acid]] * [[SRD:Air Effect|Air]]4 KB (478 words) - 02:58, 10 October 2016
- ...ubtype|SRD:Good Subtype|Good}}, {{Property Link|Subtype|SRD:Lawful Subtype|Lawful}}) ...archon that generated the aura. A creature that has resisted or broken the effect cannot be affected again by the same hound archon’s aura for 24 hours.5 KB (734 words) - 06:41, 30 July 2015