Template:3.5e Racial Traits

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Template documentation (for the above template, sometimes hidden or invisible)

Contents

Usage[edit]

{{3.5e Racial Traits
|name=<!-- The name of your race. -->

<!-- If your race does not have any racial attribute modifiers, delete the attrib lines below. Otherwise, place one attrib modifier per line. -->
|attribbonus1=<!-- "+2", "-2", or appropriate racial attribute modifier. -->
|attrib1=<!-- The attribute that the bonus applies to. Options include single attributes like "Strength", selectable options like "Strength or Constitution". If the bonus may be applied to any attribute, leave this line blank. -->

<!--Additional attrib lines are available, from 2 through 6. Copy and paste the below section and update the numbers as needed to add additional special abilities to your race -->
|attribbonus2=
|attrib2=

|attribfluff=<!-- Fluff about why the race has the modifiers they do. Can also hold weird modifiers not supported above, but they will not appear on the nav page without specialized formatting. Not required. -->

|type=<!-- Racial type. Defaults to "Humanoid" if the line is removed. -->
|subtype=<!-- Racial subtype, if they have one. Not required. -->
|typefluff=<!-- Fluff about why they are this type. Not required. -->

|size=<!-- Size of the race, generally "Medium" or "Small". -->
|basespeed=<!-- "30", or whatever their base move rate is. -->
|othermove=<!-- Additonal movement types or descriptions. -->

|vision=<!-- "darkvision" or "low-light". Delete this line if no special vision. -->
|darkdist=<!-- "60", or whatever distance their darkvision extends to. Delete this line if vision is not set to "darkvision". -->

|specialtext1=<!-- Description of special ability. -->
|special1=<!-- Name of special ability if appropriate, like "Stonecunning". Not required. -->
|specialtype1=<!-- Ability type, like "Ex", "Su", "Sp", or "Ps". Not required. -->

<!--Additional special lines are available, from 2 through 16. Copy and paste the below section and update the numbers as needed to add additional special abilities to your race -->
|specialtext2=
|special2=
|specialtype2=

|autolanguage=<!-- Languages that the race begins with. Defaults to "Common" if the line is removed. -->
|bonuslanguage=<!-- Bonus languages that the race can select with their Int bonus. Defaults to "None" if the line is removed. -->
|favoredclass=<!-- Class names, as they appear on the wiki. Multiple classes may be separated by 'or'. Example: "Wizard" and "Barbarian or Berserker" -->
|la=<!-- "0", or the level adjustment of the race. Defaults to "0" if the line is removed. -->
|ecl=<!-- "1", or the ECL (sum of Racial Hit Dice (min 1) and Level Adjustment) of the race. Defaults to "1" if the line is removed. -->
}}