Template:5e Class Features

From Dungeons and Dragons Wiki
Jump to: navigation, search
Template documentation (for the above template, sometimes hidden or invisible)

Syntax[edit]

{{5e Class Features
|classname=
|hdNum= <!-- blank, or number of HD if > 1 -->
|hitdie= <!-- 4 for d4, 6 for d6, 12 for d12-->
|attribute=<!-- changes hit point bonus from constitution to whatever is set here -->
|armorprofs=
|weaponprofs=
|toolprofs=
|saveprofs=
|skillprofs=
|skillnum=<!-- changes the default skill selection from "three" to whatever is listed here -->
|equipment=*
*
*
|prerequisites= <!--usually blank. If class has prerequisites, they go here--> 
}}

Example[edit]

{{5e Class Features
|classname=Foo
|hitdie=8
|attribute= <!-- changes hit point bonus from constitution to whatever is set here -->
|armorprofs={{srd5lc|Light Armor}}
|weaponprofs={{srd5lc|Simple Weapon}}s
|toolprofs={{srd5lc|Thieves' Tools}}
|saveprofs=Dexterity, Intelligence
|skillprofs=Acrobatics, Arcane, Deception, Intimidation, 
|skillnum=<!-- changes the default skill selection from "three" to whatever is listed here -->
|equipment=* leather armor
* arcane focus
* simple weapon
|prerequisites= Lizardfolk only.<!--usually blank. If class has prerequisites, they go here--> 
}}

Produces[edit]

As a Foo, you gain the following class features.

Hit Points[edit]

Hit Dice: 1d8 per Foo level
Hit Points at 1st Level: 8 + your modifier
Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per Foo level after first

Proficiencies[edit]

Armor: light armor
Weapons: simple weapons
Tools: thieves' tools
Saving Throws: Dexterity, Intelligence
Skills: Choose from Acrobatics, Arcana, Deception, Intimidation.

Equipment[edit]

You start with the following equipment, in addition to the equipment granted by your background:

  • leather armor
  • arcane focus
  • simple weapon

Prerequisites

Lizardfolk only.