User:Ganteka Future/DrawingBoard10

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Golden God[edit]

Size/Type: Large Construct
Hit Dice: 9d10+30 (79 hp)
Initiative: –1
Speed: 20 ft. (4 squares)
Armor Class: 22 (–1 size, +2 Dex, +11 natural), touch 8, flat-footed 30
Base Attack/Grapple: +6/+16
Attack: Slam +12 melee (1d10+6)
Full Attack: 2 slams +12 melee (1d10+6)
Space/Reach: 10 ft./10 ft.
Special Attacks: Shocking Grasp
Special Qualities: Construct traits, damage reduction 5/adamantine, darkvision 60 ft., fast healing 5, immunity to magic, low-light vision
Saves: Fort +3, Ref +5, Will +5
Abilities: Str 23, Dex 15, Con —, Int —, Wis 15, Cha 9
Skills:
Feats:
Environment: Any
Organization: Solitary or pantheon (2–4)
Challenge Rating: 7
Treasure: None
Alignment: Always neutral
Advancement: 19–24 HD (Large); 25–54 HD (Huge)
Level Adjustment:

This golem has a humanoid body made from shining gold-colored metal. A golden god can be fashioned in any manner, usually befitting a regal presence. Golden gods sometimes carry a staff in one hand (and are created with proficiency in any single one-handed or light weapon of the crafter's choice). A golden god is 12 feet tall and weighs about 5,000 pounds. It cannot speak or make any vocal noise, nor does it have any distinguishable odor. It moves slowly, hovering, attached to long coiling, ringed cables. The cables attach to an elemental prison, usually sealed away behind a wall or hidden out of view.

The cables have half its total HP (39) and its AC. Severing the cables violently releases the trapped elemental, but otherwise disables and kills the golden god. Treat the elemental as a large air elemental (CR 5) with its Shocking Body and Shocking Grasp abilities.

Combat[edit]

Godwish (Su): Once per day a golden god may bestow a limited wish, but only to reverse or undo an effect on a present creature or target.

Shocking Body (Su): A golden god is under a constant supernatural electric shield (as the fire shield spell, but dealing electricity damage instead at 1d6+5 and taking half damage from electricity-based attacks, or none if on a successful Reflex save for half damage).

Shocking Grasp (Su): A golden god may deliver a melee touch attack which deals 5d6 points of electricity damage. When delivering the jolt, it gains a +3 bonus on attack rolls if the opponent is wearing metal armor (or made out of metal, carrying a lot of metal, or the like). This touch attack can be delivered through its weapon if made of metal.

Immunity to Magic (Ex): A golden god is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below.

An iron golem is affected normally by rust attacks, such as that of a rust monster or a rusting grasp spell.

Construction[edit]

A golden god's body and cables are crafted from 5,000 pounds of copper, silver, gold and mithral, smelted with rare tinctures and admixtures costing at least 6,000 gp. Assembling the body requires a DC 20 Craft (armorsmithing) check or a DC 20 Craft (weaponsmithing) check.

CL 16th; Craft Construct, shocking grasp, geas/quest, limited wish, caster must be at least 12th level; Price 75,000 gp; Cost 40,500 gp + 2,760 XP.