Vile (4e Feat Type)
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Vile Feat: Vile feats are available only to creatures of the evil or chaotic evil alignment with an intelligence score of 3 or more. When you take a vile feat, you must make a vow (as stated in the feat's description). If you break this vow, you lose the benefits of the feat until you perform the vow of penance ritual (see below). When you take a vile feat, you automatically learn the vow of penance ritual, even if you cannot learn and perform rituals.
Vow of Penance[edit]
You bow before the darkness and accept your penance, no matter how excruciating it may be...
Level: | 1 | Component Cost: | 100 gp, plus a holy symbol worth at least 10gp and 4 healing surges, which cannot be regained for 168 hours |
---|---|---|---|
Type: | Vile | Market Price: | — |
Time: | 2 hours | Key Skill: | Religion (no check) |
Duration: | — |
You regain the ability to use any vile feats you lost the ability to use due to braking a vow.
Name | Summary | Tier |
---|---|---|
Unspeakable Vow | You willingly give yourself to an evil deity or cause, denying yourself an ordinary life to serve your unspeakable ends. | Heroic |
Vow of Vengeance | Gain a +1 bonus to damage rolls and to your critical threat range against a particular race or creature. | Paragon |
Vow of the Spider Queen | Shoot poison for your Spider Queen | Paragon |
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Component Cost | 100 gp, plus a holy symbol worth at least 10gp and 4 healing surges, which cannot be regained for 168 hours + |
Cost | — + |
Level | 1 + |
Skill | Religion (no check) + |
Type | Vile + |