Difference between revisions of "Publication:Grim-N-Gritty/Appendix 4/Dynamic Grip (3.5e Feat)"
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Latest revision as of 22:45, 6 August 2011
This material is published under the OGL |
Dynamic Grip [General]
Prerequisites: BAB +1, Martial Weapon ProficiencyBenefit: This feat has several benefits:
• You can use a reach weapon to attack adjacent
targets.
• When you wield a staff or other weapon with a
long pole-like handle about six feet in length,
you can use it as a reach weapon, attacking
opponents up to 10-feet away.
• When you wield a weapon with a handle about
as long as your forearm (or longer), you can
use the weapon as a double weapon, striking an
opponent with its blunt tip. The blunt end of
the weapon inflicts 1d6 bludgeoning damage.
Normal: Characters without this feat cannot attack
adjacent targets with a reach weapon.
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Identifier | 3.5e Feat + |
Prerequisite | BAB +1 + and Martial Weapon Proficiency + |
Summary | When you wield a weapon, you do not lock y … When you wield a weapon, you do not lock your hands in a fixed position on its handle. Instead, you can constantly adjust your grip, sliding up and down the weapon’s length, even gripping the blade of the weapon (if it’s single-edged). This allows you to extend your reach with the weapon and optimize your striking opportunities. and optimize your striking opportunities. + |
Title | Dynamic Grip + |
Type | General + |