Difference between revisions of "Garnet Sandstorm (4e Power)"
From Dungeons and Dragons Wiki
(holy shit, making powers is so much more of a pain in IE5, why do companies make us use it) |
m |
||
Line 16: | Line 16: | ||
|actiontype=Standard Action | |actiontype=Standard Action | ||
|range=Personal | |range=Personal | ||
− | |effect=You shift your speed + 2. You can shift through enemy squares during this movement, but must end in an empty space. The squares through which you shift create a zone of blood-red sands until the end of your next turn. Any creature that enters the zone or starts its turn there takes 1[W] | + | |effect=You shift your speed + 2. You can shift through enemy squares during this movement, but must end in an empty space. The squares through which you shift create a zone of blood-red sands until the end of your next turn. Any creature that enters the zone or starts its turn there takes 1[W] damage. A creature cannot take this damage more than twice per turn. |
}}</onlyinclude> | }}</onlyinclude> | ||
Latest revision as of 21:02, 12 April 2012
| |||||||||
Rate this article Discuss this article |
Garnet Sandstorm Dervish Attack 9
| |
With a sudden burst of speed, you whirl around the battlefield, kicking up sand the color of blood. | |
Daily ✦ Martial, Zone | |
Standard Action | Personal |
Effect: You shift your speed + 2. You can shift through enemy squares during this movement, but must end in an empty space. The squares through which you shift create a zone of blood-red sands until the end of your next turn. Any creature that enters the zone or starts its turn there takes 1[W] damage. A creature cannot take this damage more than twice per turn. |
Back to Main Page → 4e Homebrew → 4e Powers → Dervish Powers