Difference between revisions of "SRD:Air Mephit"
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'''[[SRD:Spell-Like Ability|Spell-Like Abilities]]:''' Once per hour an air mephit can surround itself with vapor, duplicating the effect of a ''[[SRD:Blur|blur]]'' spell ([[SRD:Caster Level|caster level]] 3rd). Once per day it can use ''[[SRD:Gust of Wind|gust of wind]]'' ([[SRD:DC|DC]] 14, [[SRD:Caster Level|caster level]] 6th) . The save [[SRD:DC|DC]] is [[SRD:Charisma|Charisma]]-based. | '''[[SRD:Spell-Like Ability|Spell-Like Abilities]]:''' Once per hour an air mephit can surround itself with vapor, duplicating the effect of a ''[[SRD:Blur|blur]]'' spell ([[SRD:Caster Level|caster level]] 3rd). Once per day it can use ''[[SRD:Gust of Wind|gust of wind]]'' ([[SRD:DC|DC]] 14, [[SRD:Caster Level|caster level]] 6th) . The save [[SRD:DC|DC]] is [[SRD:Charisma|Charisma]]-based. | ||
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+ | '''Summon Mephit ([[Sp]]):''' Once per day, a mephit can attempt to summon another mephit of the same variety, much as though casting a summon monster spell, but with only a 25% chance of success. Roll d%: On a failure, no creature answers the summons that day. A mephit that has just been summoned cannot use its own summon ability for 1 hour. This ability is the equivalent of a 2nd-level spell. | ||
'''[[SRD:Fast Healing (Special Ability)|Fast Healing]] ([[SRD:Ex|Ex]]):''' An air mephit heals only if exposed to moving air, be it a breeze, a draft, a spell effect, or even the mephit fanning itself. | '''[[SRD:Fast Healing (Special Ability)|Fast Healing]] ([[SRD:Ex|Ex]]):''' An air mephit heals only if exposed to moving air, be it a breeze, a draft, a spell effect, or even the mephit fanning itself. |
Revision as of 21:04, 27 June 2012
This material is published under the OGL |
AIR MEPHIT
Size/Type: | Small Outsider (Air, Extraplanar) |
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Hit Dice: | 3d8 (13 hp) |
Initiative: | +7 |
Speed: | 30 ft. (6 squares), fly 60 ft. (perfect) |
Armor Class: | 17 (+1 size, +3 Dex, +3 natural), touch 14, flat-footed 14 |
Base Attack/Grapple: | +3/–1 |
Attack: | Claw +4 melee (1d3) |
Full Attack: | 2 claws +4 melee (1d3) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | Breath weapon, spell-like abilities, summon mephit |
Special Qualities: | Damage reduction 5/magic, darkvision 60 ft., fast healing 2 |
Saves: | Fort +3, Ref +6, Will +3 |
Abilities: | Str 10, Dex 17, Con 10, Int 6, Wis 11, Cha 15 |
Skills: | Bluff +8, Escape Artist +9, Hide +13, Diplomacy +4, Disguise +2 (+4 acting), Intimidate +4, Listen +6, Move Silently +9, Spot +6, Use Rope +3 (+5 with bindings) |
Feats: | Dodge, Improved Initiative |
Environment: | Elemental Plane of Air |
Organization: | Solitary (1), gang (2–4 mephits of mixed types), or mob (5–12 mephits of mixed types) |
Challenge Rating: | 3 |
Treasure: | Standard |
Alignment: | Usually neutral |
Advancement: | 4–6 HD (Small); 7–9 HD (Medium) |
Level Adjustment: | +3 (cohort) |
Air mephits come from the Elemental Plane of Air. An air mephit is about 4 feet tall and weighs about 1 pound.
Air mephits speak Common and Auran.
Combat
Breath Weapon (Su): 15-foot cone of dust and grit, damage 1d8, Reflex DC 12 half. The save DC is Constitution-based and includes a +1 racial bonus.
Spell-Like Abilities: Once per hour an air mephit can surround itself with vapor, duplicating the effect of a blur spell (caster level 3rd). Once per day it can use gust of wind (DC 14, caster level 6th) . The save DC is Charisma-based.
Summon Mephit (Sp): Once per day, a mephit can attempt to summon another mephit of the same variety, much as though casting a summon monster spell, but with only a 25% chance of success. Roll d%: On a failure, no creature answers the summons that day. A mephit that has just been summoned cannot use its own summon ability for 1 hour. This ability is the equivalent of a 2nd-level spell.
Fast Healing (Ex): An air mephit heals only if exposed to moving air, be it a breeze, a draft, a spell effect, or even the mephit fanning itself.
Back to Main Page → System Reference Document → Creatures
Alignment | Usually neutral + |
Challenge Rating | 3 + |
Environment | Elemental Plane of Air + |
Level Adjustment | +3 (cohort) + |
Size | Small + |
Subtype | Air + and Extraplanar + |
Title | Air Mephit + |
Type | Outsider + |