Difference between revisions of "User:The Dire Reverend/Gunner"

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|str=12 |dex=19 |con=14 |int=13 |wis=12 |cha=14
 
|str=12 |dex=19 |con=14 |int=13 |wis=12 |cha=14
 
|fort=+7 |ref=+9 |will=+4
 
|fort=+7 |ref=+9 |will=+4
|skills=XX
+
|skills=Appraise +3, Acrobatics +3, Bluff +7, Climb +3, Diplomacy +4, Escape Artist +3, Heal +3, Intimidate +7, Perception +7, Stealth +5, Sense Motive +8, Survival +6, Profession (Pilot) +5, Ride +3, Slight of Hand +4, Swim +3.
 
|feats=Deft Shootist Deed, Dodge, Mobility, Point Blank Shot, Rapid Shot, [[Reloading Finesse (3.5e Feat)|Reloading Finesse]], [[Two-Weapon Fighting (3.5e Feat)|Two-Weapon Fighting]], Weapon Focus (Revolver)
 
|feats=Deft Shootist Deed, Dodge, Mobility, Point Blank Shot, Rapid Shot, [[Reloading Finesse (3.5e Feat)|Reloading Finesse]], [[Two-Weapon Fighting (3.5e Feat)|Two-Weapon Fighting]], Weapon Focus (Revolver)
 
|lang=Common, Orc
 
|lang=Common, Orc
 
|cg=<!-- combat gear that can be used with an action -->
 
|cg=<!-- combat gear that can be used with an action -->
|poss=[[AC Scouter (3.5e Equipment)|AC Scouter]], [[Infinite Ammunition (3.5e Equipment)|Infinite Ammunition]] (Revolver) (2), Mithral Breastplate, +1 Revolvers (2)
+
|poss=[[AC Scouter (3.5e Equipment)|AC Scouter]], [[Infinite Ammunition (3.5e Equipment)|Infinite Ammunition]] (Revolver) (2), Mithral Breastplate, +1 Revolvers (2), Motorcycle
 
|san1=<!-- special ability name, like telepathy --> |sad1=<!-- special ability description -->
 
|san1=<!-- special ability name, like telepathy --> |sad1=<!-- special ability description -->
 
}}
 
}}

Latest revision as of 08:49, 3 July 2012

Using the Mysterious Stranger and Pistolero ACF for Gunslinger, and the Two-Weapon Warrior ACF for the Fighter.

Clover, Human Gunslinger


Clover

CR 6

Female Human Gunslinger 6//Fighter 2, Master of Armor 3, Indeterminable 1
TN Medium Humanoid
Init/Senses +4/Listen +XX, Spot +XX
Languages Common, Orc
AC 23, touch 16, flat-footed 19
(Mithril Breastplate +6, Shield Bonus +2, Dexterity +4, Essence of Armor +1)
hp 40 (6 HD)
Fort/Ref/Will +7/+9/+4
Speed 30ft.
Ranged +1 Revolvers (Fired together) +8/+8/+3/+3 (1d8+5)x4 or
Ranged +1 Revolvers (Fired together with Rapid Shot) +6/+6/+6/+1/+1 (1d8+5)x4 or
Ranged +1 Revolvers (Fired individually) +12/+7 (1d8+5)x4 or
Ranged +1 Revolvers (Fired individually with Rapid Shot) +10/+5 (1d8+5)x4
Space/Reach 5ft./5ft.
Base Atk/Grp +6/+1/Grapple +7
Special Actions Deeds (Cha based), Absorb Impact (+2 to AC and 6/- DR)
Abilities Str 12, Dex 19, Con 14, Int 13, Wis 12, Cha 14
SQ Grit (2), Lucky +2, Pistol Training 1, Bravery +1, Essence of Armor +1, Flexibility Unshakable 1/day
Feats Deft Shootist Deed, Dodge, Mobility, Point Blank Shot, Rapid Shot, Reloading Finesse, Two-Weapon Fighting, Weapon Focus (Revolver)
Skills Appraise +3, Acrobatics +3, Bluff +7, Climb +3, Diplomacy +4, Escape Artist +3, Heal +3, Intimidate +7, Perception +7, Stealth +5, Sense Motive +8, Survival +6, Profession (Pilot) +5, Ride +3, Slight of Hand +4, Swim +3.
Possessions AC Scouter, Infinite Ammunition (Revolver) (2), Mithral Breastplate, +1 Revolvers (2), Motorcycle

Deeds Available:

Gunslinger's Dodge - Spend 1 Grit to move 5 ft. and gain a +2 bonus to AC
Focused Aim - Spend 1 Grit to add Charisma to damage.
Up Close and Deadly - Spend 1 Grit to deal 1d6 points of extra damage on a hit, half damage on a miss.


Clover is a human,