Difference between revisions of "User:The Dire Reverend/Gunner"
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|str=12 |dex=19 |con=14 |int=13 |wis=12 |cha=14 | |str=12 |dex=19 |con=14 |int=13 |wis=12 |cha=14 | ||
|fort=+7 |ref=+9 |will=+4 | |fort=+7 |ref=+9 |will=+4 | ||
− | |skills= | + | |skills=Appraise +3, Acrobatics +3, Bluff +7, Climb +3, Diplomacy +4, Escape Artist +3, Heal +3, Intimidate +7, Perception +7, Stealth +5, Sense Motive +8, Survival +6, Profession (Pilot) +5, Ride +3, Slight of Hand +4, Swim +3. |
|feats=Deft Shootist Deed, Dodge, Mobility, Point Blank Shot, Rapid Shot, [[Reloading Finesse (3.5e Feat)|Reloading Finesse]], [[Two-Weapon Fighting (3.5e Feat)|Two-Weapon Fighting]], Weapon Focus (Revolver) | |feats=Deft Shootist Deed, Dodge, Mobility, Point Blank Shot, Rapid Shot, [[Reloading Finesse (3.5e Feat)|Reloading Finesse]], [[Two-Weapon Fighting (3.5e Feat)|Two-Weapon Fighting]], Weapon Focus (Revolver) | ||
|lang=Common, Orc | |lang=Common, Orc | ||
|cg=<!-- combat gear that can be used with an action --> | |cg=<!-- combat gear that can be used with an action --> | ||
− | |poss=[[AC Scouter (3.5e Equipment)|AC Scouter]], [[Infinite Ammunition (3.5e Equipment)|Infinite Ammunition]] (Revolver) (2), Mithral Breastplate, +1 Revolvers (2) | + | |poss=[[AC Scouter (3.5e Equipment)|AC Scouter]], [[Infinite Ammunition (3.5e Equipment)|Infinite Ammunition]] (Revolver) (2), Mithral Breastplate, +1 Revolvers (2), Motorcycle |
|san1=<!-- special ability name, like telepathy --> |sad1=<!-- special ability description --> | |san1=<!-- special ability name, like telepathy --> |sad1=<!-- special ability description --> | ||
}} | }} |
Latest revision as of 08:49, 3 July 2012
Using the Mysterious Stranger and Pistolero ACF for Gunslinger, and the Two-Weapon Warrior ACF for the Fighter.
Female Human Gunslinger 6//Fighter 2, Master of Armor 3, Indeterminable 1 | |
TN Medium Humanoid | |
Init/Senses | +4/Listen +XX, Spot +XX |
Languages | Common, Orc |
AC | 23, touch 16, flat-footed 19 (Mithril Breastplate +6, Shield Bonus +2, Dexterity +4, Essence of Armor +1) |
hp | 40 (6 HD) |
Fort/Ref/Will | +7/+9/+4 |
Speed | 30ft. |
Ranged | +1 Revolvers (Fired together) +8/+8/+3/+3 (1d8+5)x4 or |
Ranged | +1 Revolvers (Fired together with Rapid Shot) +6/+6/+6/+1/+1 (1d8+5)x4 or |
Ranged | +1 Revolvers (Fired individually) +12/+7 (1d8+5)x4 or |
Ranged | +1 Revolvers (Fired individually with Rapid Shot) +10/+5 (1d8+5)x4 |
Space/Reach | 5ft./5ft. |
Base Atk/Grp | +6/+1/Grapple +7 |
Special Actions | Deeds (Cha based), Absorb Impact (+2 to AC and 6/- DR) |
Abilities | Str 12, Dex 19, Con 14, Int 13, Wis 12, Cha 14 |
SQ | Grit (2), Lucky +2, Pistol Training 1, Bravery +1, Essence of Armor +1, Flexibility Unshakable 1/day |
Feats | Deft Shootist Deed, Dodge, Mobility, Point Blank Shot, Rapid Shot, Reloading Finesse, Two-Weapon Fighting, Weapon Focus (Revolver) |
Skills | Appraise +3, Acrobatics +3, Bluff +7, Climb +3, Diplomacy +4, Escape Artist +3, Heal +3, Intimidate +7, Perception +7, Stealth +5, Sense Motive +8, Survival +6, Profession (Pilot) +5, Ride +3, Slight of Hand +4, Swim +3. |
Possessions | AC Scouter, Infinite Ammunition (Revolver) (2), Mithral Breastplate, +1 Revolvers (2), Motorcycle |
Deeds Available:
Gunslinger's Dodge - Spend 1 Grit to move 5 ft. and gain a +2 bonus to AC
Focused Aim - Spend 1 Grit to add Charisma to damage.
Up Close and Deadly - Spend 1 Grit to deal 1d6 points of extra damage on a hit, half damage on a miss.
Clover is a human,