Difference between revisions of "Poor Yellow Chocobo (3.5e Monster)"
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'''[[:Category:Chocobo|Click here]] for a complete list of all things chocobo-related made by this user.''' | '''[[:Category:Chocobo|Click here]] for a complete list of all things chocobo-related made by this user.''' | ||
− | {{ | + | {{3.5e Monster Classic |
− | | | + | |monster=Poor Yellow Chocobo |
− | |size=Large |type= | + | |size=Large |type=Animal |
|hd=13d8+39 |hp=97 | |hd=13d8+39 |hp=97 | ||
|init=+9 | |init=+9 | ||
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''A large yellow fowl preens in the grass, standing about eight or nine feet tall. Several others of its kind are around it, eating greens and nuts. Its long hard-scaled, three-toed legs make up a good portion of its height, the rest is feathery torso, wings, neck and head. It is almost entirely yellow, from its eyes to its tail feathers; even its scaly legs and hard, sharp beak are tinted yellow.'' | ''A large yellow fowl preens in the grass, standing about eight or nine feet tall. Several others of its kind are around it, eating greens and nuts. Its long hard-scaled, three-toed legs make up a good portion of its height, the rest is feathery torso, wings, neck and head. It is almost entirely yellow, from its eyes to its tail feathers; even its scaly legs and hard, sharp beak are tinted yellow.'' | ||
− | This particular chocobo is a softer, slower, weaker, dumber member of its species. It is an unfortunate result of its race, as a [[Yellow Chocobo (3.5e | + | This particular chocobo is a softer, slower, weaker, dumber member of its species. It is an unfortunate result of its race, as a [[Yellow Chocobo (3.5e Monster)|Yellow Chocobo]] with the [[Poor Chocobo (3.5e Template)|Poor Chocobo]] inherited template. |
Chocobos avoid combat, often being captured when they are fed greens. Their wings are vestigial, serving no purpose but to assist in balance and jumping. Chocobos are masters of terrain, running over anything but water and mountains. | Chocobos avoid combat, often being captured when they are fed greens. Their wings are vestigial, serving no purpose but to assist in balance and jumping. Chocobos are masters of terrain, running over anything but water and mountains. | ||
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While chocobos tend to be peaceful, they will defend themselves violently if they feel threatened, lashing out with beak and claw. Generally, a chocobo will attack with one of its claws and run for safety, but if it sustains a large amount of injury, they will use their Chcobuckle ability, then run. Again, a chocobo's first instinct in combat is to run. In combat with allies, a chocobo will heal the better attackers to it does not have to engage in combat itself. | While chocobos tend to be peaceful, they will defend themselves violently if they feel threatened, lashing out with beak and claw. Generally, a chocobo will attack with one of its claws and run for safety, but if it sustains a large amount of injury, they will use their Chcobuckle ability, then run. Again, a chocobo's first instinct in combat is to run. In combat with allies, a chocobo will heal the better attackers to it does not have to engage in combat itself. | ||
− | ;Lesser Choco Cure | + | ;Lesser Choco Cure {{Ex}} |
A chocobo has a special gland that excretes an extremely potent healing balm. It can use this balm on itself as a standard action, tending its own wounds and recovering 2d8+4(one third HD) HP. A chocobo can use this ability on creatures within 5 ft., but it takes a full round action for each creature. Using Choco Cure on itself does not provoke attacks of opportunity, but using it on others does. | A chocobo has a special gland that excretes an extremely potent healing balm. It can use this balm on itself as a standard action, tending its own wounds and recovering 2d8+4(one third HD) HP. A chocobo can use this ability on creatures within 5 ft., but it takes a full round action for each creature. Using Choco Cure on itself does not provoke attacks of opportunity, but using it on others does. | ||
− | ;Lesser Chocobuckle | + | ;Lesser Chocobuckle {{Ex}} |
When a chocobo feels threatened for its life, it will lash out viciously in a flurry of attacks. It takes a -2 penalty on all attacks that round and uses a full attack action to attack a number of times equal to the number of attacks allowed by its base attack bonus, but all of those attack are at full attack bonus (including the -2 penalty). These attacks may use any combination of claws and beak and all deal 1d8 damage plus one and a half times the chocobo's strength. It usually uses its next turn to run from battle. | When a chocobo feels threatened for its life, it will lash out viciously in a flurry of attacks. It takes a -2 penalty on all attacks that round and uses a full attack action to attack a number of times equal to the number of attacks allowed by its base attack bonus, but all of those attack are at full attack bonus (including the -2 penalty). These attacks may use any combination of claws and beak and all deal 1d8 damage plus one and a half times the chocobo's strength. It usually uses its next turn to run from battle. | ||
− | ;Chocobo Jump | + | ;Chocobo Jump {{Ex}} |
Chocobo's are great at jumping, using their strong legs and wings to optimal effect. Because of this, chocobos gain a bonus on jump checks equal to one third of their HD. | Chocobo's are great at jumping, using their strong legs and wings to optimal effect. Because of this, chocobos gain a bonus on jump checks equal to one third of their HD. | ||
− | ;Flightless | + | ;Flightless {{Ex}} |
A chocobo cannot fly, despite its wings. They serve only to assist in balance while running and support while jumping. | A chocobo cannot fly, despite its wings. They serve only to assist in balance while running and support while jumping. | ||
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− | + | {{3.5e Monsters Breadcrumb}} | |
− | [[Category: | + | {{Copyright Disclaimer}} |
+ | [[Category:3.5e]] | ||
[[Category:User]] | [[Category:User]] | ||
− | [[Category: | + | [[Category:Monster]] |
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[[Category:Chocobo]] | [[Category:Chocobo]] | ||
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Latest revision as of 06:12, 19 September 2012
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Poor Yellow Chocobo[edit]
Click here for a complete list of all things chocobo-related made by this user.
Poor Yellow Chocobo | |
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Size/Type: | Large Animal |
Hit Dice: | 13d8+39 (97 hp) |
Initiative: | +9 |
Speed: | 50 ft. (12 squares) |
Armor Class: | 21, touch 14, flat-footed 16 |
Base Attack/Grapple: | +9/+19 |
Attack: | Claw +12 Melee (1d6+2) |
Full Attack: | 1 Beak +12/+7/+2 Melee (1d8+4;19-20/×2) and 2 Claws +7/+7 Melee (1d6+2) or Lesser Chocobuckle +10/+10/+10 Melee (2d8+4;19-20/×2) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | Lesser Choco Cure, Lesser Chocobuckle |
Special Qualities: | Chocobo Jump, Flightless |
Saves: | Fort +9, Ref +11, Will +5 |
Abilities: | Str 16, Dex 20, Con 16, Int 2, Wis 12, Cha 8 |
Skills: | Listen +11, Spot +11, Jump +16 |
Feats: | Alertness, Improved Initiative, Combat Expertise, Improved Natural Armor, Iron Will |
Environment: | Open plains, forests, snowy fields, or low warm mountains |
Organization: | Solitary, or Flock (2-8) |
Challenge Rating: | 8 |
Treasure: | Normal Coins, No Items, No Goods |
Alignment: | Always Neutral |
Advancement: | 14-15 HD Large |
Level Adjustment: | — |
This article needs an image. If you are an artist, or know of a fair-use image that would fit this article, please upload a picture and add it. |
A large yellow fowl preens in the grass, standing about eight or nine feet tall. Several others of its kind are around it, eating greens and nuts. Its long hard-scaled, three-toed legs make up a good portion of its height, the rest is feathery torso, wings, neck and head. It is almost entirely yellow, from its eyes to its tail feathers; even its scaly legs and hard, sharp beak are tinted yellow.
This particular chocobo is a softer, slower, weaker, dumber member of its species. It is an unfortunate result of its race, as a Yellow Chocobo with the Poor Chocobo inherited template.
Chocobos avoid combat, often being captured when they are fed greens. Their wings are vestigial, serving no purpose but to assist in balance and jumping. Chocobos are masters of terrain, running over anything but water and mountains.
Combat[edit]
While chocobos tend to be peaceful, they will defend themselves violently if they feel threatened, lashing out with beak and claw. Generally, a chocobo will attack with one of its claws and run for safety, but if it sustains a large amount of injury, they will use their Chcobuckle ability, then run. Again, a chocobo's first instinct in combat is to run. In combat with allies, a chocobo will heal the better attackers to it does not have to engage in combat itself.
- Lesser Choco Cure (Ex)
A chocobo has a special gland that excretes an extremely potent healing balm. It can use this balm on itself as a standard action, tending its own wounds and recovering 2d8+4(one third HD) HP. A chocobo can use this ability on creatures within 5 ft., but it takes a full round action for each creature. Using Choco Cure on itself does not provoke attacks of opportunity, but using it on others does.
- Lesser Chocobuckle (Ex)
When a chocobo feels threatened for its life, it will lash out viciously in a flurry of attacks. It takes a -2 penalty on all attacks that round and uses a full attack action to attack a number of times equal to the number of attacks allowed by its base attack bonus, but all of those attack are at full attack bonus (including the -2 penalty). These attacks may use any combination of claws and beak and all deal 1d8 damage plus one and a half times the chocobo's strength. It usually uses its next turn to run from battle.
- Chocobo Jump (Ex)
Chocobo's are great at jumping, using their strong legs and wings to optimal effect. Because of this, chocobos gain a bonus on jump checks equal to one third of their HD.
- Flightless (Ex)
A chocobo cannot fly, despite its wings. They serve only to assist in balance while running and support while jumping.
Back to Main Page → 3.5e Homebrew → Monsters
Alignment | Always Neutral + |
Author | Valentine the Rogue + |
Challenge Rating | 8 + |
Environment | Open plains, forests, snowy fields, or low warm mountains + |
Identifier | 3.5e Monster + |
Level Adjustment | — + |
Rating | Undiscussed + |
Size | Large + |
Title | Poor Yellow Chocobo + |
Type | Animal + |