Difference between revisions of "SRD:Mind Domain"

From Dungeons and Dragons Wiki
Jump to: navigation, search
(Changes references from (Endhaven) to (Endhaven Supplmenet))
 
m
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
 
{{OGL Top}}
 
{{OGL Top}}
==MIND DOMAIN==
+
 
 +
==Mind Domain==
 +
 
 
'''Granted Power:''' Gain a +2 bonus on [[SRD:Bluff Skill|Bluff]], [[SRD:Diplomacy Skill|Diplomacy]], and [[SRD:Sense Motive Skill|Sense Motive]] checks. Gain a +2 bonus on [[SRD:Saving Throw|Will]] saves against [[SRD:Enchantment School|enchantment spells]] and effects.
 
'''Granted Power:''' Gain a +2 bonus on [[SRD:Bluff Skill|Bluff]], [[SRD:Diplomacy Skill|Diplomacy]], and [[SRD:Sense Motive Skill|Sense Motive]] checks. Gain a +2 bonus on [[SRD:Saving Throw|Will]] saves against [[SRD:Enchantment School|enchantment spells]] and effects.
 
;Mind Domain Spells
 
;Mind Domain Spells
Line 14: Line 16:
  
 
{{SRD Domain Footer}}
 
{{SRD Domain Footer}}
[[Category:Mind Domain|{{BASEPAGENAME}}]]
 

Latest revision as of 21:43, 4 October 2012

This material is published under the OGL

Mind Domain[edit]

Granted Power: Gain a +2 bonus on Bluff, Diplomacy, and Sense Motive checks. Gain a +2 bonus on Will saves against enchantment spells and effects.

Mind Domain Spells
  1. Comprehend Languages: You understand all spoken and written languages.
  2. Detect Thoughts: Allows “listening” to surface thoughts.
  3. Lesser Telepathic Bond: Link with subject within 30 ft. for 10 min./level.
  4. Discern Lies: Reveals deliberate falsehoods.
  5. Telepathic Bond: Link lets allies communicate.
  6. Probe Thoughts: Read subject’s memories, one question/ round.
  7. Brain Spider: Eavesdrop on thoughts of up to eight other creatures.
  8. Mind Blank: Subject is immune to mental/emotional magic and scrying.
  9. Weird: Fearful illusion affects all within 30 ft., either killing or dealing 3d6 damage.



Back to Main PageSystem Reference DocumentSpellsCleric Domains

Facts about "Mind Domain"
TitleMind Domain +