Difference between revisions of "SRD:Stand Still"

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{{OGL Top}}
 
{{OGL Top}}
===Stand Still [General]===
 
  
You can prevent foes from fleeing or closing.
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<onlyinclude>{{3.5e Feat
 
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|name=Stand Still
=====Prerequisite=====
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|types=
 
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|summary=You can prevent foes from fleeing or closing.
[[SRD:Strength|Str]] 13.
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|fluff=You can prevent foes from fleeing or closing.
 
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|prereqs=[[SRD:Strength|Str]] 13
=====Benefit=====
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|benefit=When a foe’s movement out of a square you threaten grants you an [[SRD:Attacks of Opportunity|attack of opportunity]], you can give up that attack and instead attempt to stop your foe in his tracks. Make your [[SRD:Attack of Opportunity|attack of opportunity]] normally. If you hit your foe, he must succeed on a [[SRD:Saving Throw|Reflex]] save against a [[SRD:DC|DC]] of 10 + your [[SRD:Attack Damage|damage roll]] (the opponent does not actually take damage), or immediately halt as if he had used up his [[SRD:Move Actions|move actions]] for the [[SRD:Round|round]].
 
 
When a foe’s movement out of a square you threaten grants you an [[SRD:Attacks of Opportunity|attack of opportunity]], you can give up that attack and instead attempt to stop your foe in his tracks. Make your [[SRD:Attack of Opportunity|attack of opportunity]] normally. If you hit your foe, he must succeed on a [[SRD:Saving Throw|Reflex]] save against a [[SRD:DC|DC]] of 10 + your [[SRD:Attack Damage|damage roll]] (the opponent does not actually take damage), or immediately halt as if he had used up his [[SRD:Move Actions|move actions]] for the [[SRD:Round|round]].
 
  
 
Since you use the Stand Still [[SRD:Feats|feat]] in place of your [[SRD:Attack of Opportunity|attack of opportunity]], you can do so only a number of times per [[SRD:Round|round]] equal to the number of times per [[SRD:Round|round]] you could make an [[SRD:Attack of Opportunity|attack of opportunity]] (normally just one).
 
Since you use the Stand Still [[SRD:Feats|feat]] in place of your [[SRD:Attack of Opportunity|attack of opportunity]], you can do so only a number of times per [[SRD:Round|round]] equal to the number of times per [[SRD:Round|round]] you could make an [[SRD:Attack of Opportunity|attack of opportunity]] (normally just one).
 
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|normal=[[SRD:Attacks of Opportunity|Attacks of opportunity]] cannot halt your foes in their tracks.
=====Normal=====
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|special=
 
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}}</onlyinclude>
[[SRD:Attacks of Opportunity|Attacks of opportunity]] cannot halt your foes in their tracks.
 
  
 
{{SRD Feat Footer}}
 
{{SRD Feat Footer}}
[[Category:General Feat|{{BASEPAGENAME}}]]
 
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Latest revision as of 22:34, 19 October 2012

This material is published under the OGL


Stand Still [General] You can prevent foes from fleeing or closing.Prerequisites: Str 13Benefit: When a foe’s movement out of a square you threaten grants you an attack of opportunity, you can give up that attack and instead attempt to stop your foe in his tracks. Make your attack of opportunity normally. If you hit your foe, he must succeed on a Reflex save against a DC of 10 + your damage roll (the opponent does not actually take damage), or immediately halt as if he had used up his move actions for the round.

Since you use the Stand Still feat in place of your attack of opportunity, you can do so only a number of times per round equal to the number of times per round you could make an attack of opportunity (normally just one). Normal: Attacks of opportunity cannot halt your foes in their tracks.



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Facts about "Stand Still"
PrerequisiteStr 13 +
SummaryYou can prevent foes from fleeing or closing. +
TitleStand Still +
TypeGeneral +