Difference between revisions of "Talk:Exceptional Trainee (3.5e Feat)"

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(Comments: Problem solved.)
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::::There. I patched up the feat so that for the purposes of qualifying for feats, prestige classes, skill tricks, etc., you're only considered to have your character level + 4 ranks in a skill until you reach level 21. This lets you qualify for stuff a ''little'' bit faster, but not so much so that it snaps game balance like a twig. --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 02:52, 14 November 2012 (UTC)
 
::::There. I patched up the feat so that for the purposes of qualifying for feats, prestige classes, skill tricks, etc., you're only considered to have your character level + 4 ranks in a skill until you reach level 21. This lets you qualify for stuff a ''little'' bit faster, but not so much so that it snaps game balance like a twig. --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 02:52, 14 November 2012 (UTC)
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::::: Little faster is still broken. I can bring specific examples. --[[User:Leziad|Leziad]] ([[User talk:Leziad|talk]]) 03:39, 14 November 2012 (UTC)

Revision as of 03:39, 14 November 2012

Ratings

RatedOppose.png Fluffykittens opposes this article and rated it 0 of 4.
Same reasons as excellent trainee.
RatedOppose.png Leziad opposes this article and rated it 0 of 4.
Because having access to Incantatrix 6 level earlier is a brilliant idea.


Comments

This whole feat chain is really meant more for epic levels, where the DCs start shooting up into crazytown (read: making the players say "how the &#*@ am I supposed to be able to roll that high?!?!?!?"). Maybe I should include a clause that holds these feats back until then. --Luigifan18 (talk) 23:07, 13 November 2012 (UTC)

That would be indeed better, but why not just give a straight bonus to all skills? Surely it not that much for epic. --Leziad (talk) 23:10, 13 November 2012 (UTC)
I'd get my stupid big roll with a combination of DC reducers, a +30 skill item (or more, since you're in Epic and don't have the price cap anymore), and a smattering of other stacking bonuses. The skill booster is not cheap, but you're a full caster and don't need +10 weapons and can just make your own, so whatever.
If you want to get that in feat form instead of item crafting, you probably want to make this feat give you a typed bonus and leave ranks alone. - Tarkisflux Talk 23:56, 13 November 2012 (UTC)
The other reason for raising the rank cap is for high-Int characters with too many skill points and not enough skills to have something to spend the extra points on, at least for a little while. (After that... uh... skill tricks? Profession and Craft?) Plus, I figure that every little bit helps when shooting for the huge DCs (like, say, epic spellcasting... yeesh...), and extra ranks may give that small additional push that lets you make a check reliably. --Luigifan18 (talk) 00:31, 14 November 2012 (UTC)
There. I patched up the feat so that for the purposes of qualifying for feats, prestige classes, skill tricks, etc., you're only considered to have your character level + 4 ranks in a skill until you reach level 21. This lets you qualify for stuff a little bit faster, but not so much so that it snaps game balance like a twig. --Luigifan18 (talk) 02:52, 14 November 2012 (UTC)
Little faster is still broken. I can bring specific examples. --Leziad (talk) 03:39, 14 November 2012 (UTC)
OpposedFluffykittens + and Leziad +