Difference between revisions of "Talk:Gemcraft (3.5e Spell)"

From Dungeons and Dragons Wiki
Jump to: navigation, search
(Added rating.)
m (Ratings)
 
(5 intermediate revisions by 3 users not shown)
Line 10: Line 10:
  
 
This spell is supposed to include a table of gems that creatures of each type are turned into, but that's purely fluff as far as I'm concerned and it can function in this current incarnation until I get that sorted out. - [[User:ThunderGod Cid|TG Cid]] 20:58, 22 May 2012 (UTC)
 
This spell is supposed to include a table of gems that creatures of each type are turned into, but that's purely fluff as far as I'm concerned and it can function in this current incarnation until I get that sorted out. - [[User:ThunderGod Cid|TG Cid]] 20:58, 22 May 2012 (UTC)
 +
 +
seems to me like a reversed 'trap the soul'... same level spell & all... [[User:Snafusam|Snafusam]] 04:15 17 April 2013
 +
 +
:I like the idea, but the reward is much to high as of now. You could simply chain this spell in a random village and become millionaire in a matter of rounds. Turn Flesh to Gold (Homebrew) did a better job on this, in my opinion. Plus, it had a nice secondary damaging effect when the target succeeded on their save, haha. Now if I could only find the spell in question... [[User:HarrowedMind|-HarrowedMind]] ([[User talk:HarrowedMind|talk]]) 15:43, 18 April 2013 (UTC)
 +
 +
::'Flesh to Gold Drd5, Rgr5, Sor/Wiz5                                              V Close Instantaneous 1 Action Fortitude Partial No SR
 +
::This spell transforms one creature of less than 1HD/4 levels into gold, valued at 100GP/HD. If the creature succeeds on her save, she instead suffers 1d6 damage/level.'
 +
::On second thought, the reward might have been a little too low (damned HD caps!), and the damage too high on this one...Nice of my OCDs to have taken note of this spell, though... ^^ [[User:HarrowedMind|-HarrowedMind]] ([[User talk:HarrowedMind|talk]]) 16:03, 18 April 2013 (UTC)
 +
 +
:::I think the spell being level 8 deals with the chaining issue rather well. It's rather prohibitive as a result, and by that level the wish economy has already been broken for some time as far as Very High balance shenanigans are concerned. As an aside, I have put in the table of gems as promised, but if anyone has any suggested changes to the list I will entertain them. - [[User:ThunderGod Cid|TG Cid]] ([[User talk:ThunderGod Cid|talk]]) 20:53, 18 April 2013 (UTC)

Latest revision as of 06:06, 19 April 2013

Ratings[edit]

RatedLike.png Foxwarrior likes this article and rated it 3 of 4.
It's like flesh to stone, but cooler. You need a maximum size on the object though.
RatedLike.png Tarkisflux likes this article and rated it 3 of 4.
It's a flesh to stone that pays you to cast it. And lets you add a lot of bling to your statue gardens. I like it, and would like to see the promised table added to it.

Gem Table

This spell is supposed to include a table of gems that creatures of each type are turned into, but that's purely fluff as far as I'm concerned and it can function in this current incarnation until I get that sorted out. - TG Cid 20:58, 22 May 2012 (UTC)

seems to me like a reversed 'trap the soul'... same level spell & all... Snafusam 04:15 17 April 2013

I like the idea, but the reward is much to high as of now. You could simply chain this spell in a random village and become millionaire in a matter of rounds. Turn Flesh to Gold (Homebrew) did a better job on this, in my opinion. Plus, it had a nice secondary damaging effect when the target succeeded on their save, haha. Now if I could only find the spell in question... -HarrowedMind (talk) 15:43, 18 April 2013 (UTC)
'Flesh to Gold Drd5, Rgr5, Sor/Wiz5 V Close Instantaneous 1 Action Fortitude Partial No SR
This spell transforms one creature of less than 1HD/4 levels into gold, valued at 100GP/HD. If the creature succeeds on her save, she instead suffers 1d6 damage/level.'
On second thought, the reward might have been a little too low (damned HD caps!), and the damage too high on this one...Nice of my OCDs to have taken note of this spell, though... ^^ -HarrowedMind (talk) 16:03, 18 April 2013 (UTC)
I think the spell being level 8 deals with the chaining issue rather well. It's rather prohibitive as a result, and by that level the wish economy has already been broken for some time as far as Very High balance shenanigans are concerned. As an aside, I have put in the table of gems as promised, but if anyone has any suggested changes to the list I will entertain them. - TG Cid (talk) 20:53, 18 April 2013 (UTC)
Facts about "Gemcraft (3.5e Spell)"
LikedFoxwarrior + and Tarkisflux +