Difference between revisions of "Bestow Sentience (3.5e Spell)"

From Dungeons and Dragons Wiki
Jump to: navigation, search
m (Text replace - "Category:3.5e [[" to "[[Category:3.5e]] [[")
 
(8 intermediate revisions by 7 users not shown)
Line 3: Line 3:
 
|date_created=February 3, 2008
 
|date_created=February 3, 2008
 
|status=Completed
 
|status=Completed
 +
|balance=Unquantifiable
 
}}
 
}}
  
{{Spell
+
{{3.5e Spell
 
|name=Bestow Sentience
 
|name=Bestow Sentience
 
|school=Transmutation
 
|school=Transmutation
 
|desc=
 
|desc=
|lvl=[[SRD:Sorcerer|Sor]]/[[SRD:Wizard|Wiz]] 9
+
|lvl=Sorcerer/Wizard 9
 
|comp=V, S, M
 
|comp=V, S, M
 
|casttime=10 minutes
 
|casttime=10 minutes
Line 18: Line 19:
 
|save=None
 
|save=None
 
|sr=No
 
|sr=No
 +
|summary=Target animate object, golem, or similar creature gains sentience.
 
}}
 
}}
  
This spell creates an efflux of pseudo-sentience within a mindless [[SRD:Construct Type|construct]] (such as a [[SRD:Golem|golem]] or an [[SRD:Animated Object|animated object]]). The targeted construct gains [[SRD:Intelligence|Intelligence]], [[SRD:Wisdom|Wisdom]] and [[SRD:Charisma|Charisma]] scores of 3d6 points +1 per 6 [[SRD:Caster Level|caster levels]] (maximum 3d6+5). These scores replace the construct's former ability scores where applicable. If the construct's new [[SRD:Wisdom|Wisdom]] or [[SRD:Charisma|Charisma]] scores are less than its current [[SRD:Wisdom|Wisdom]] or [[SRD:Charisma|Charisma]] score, the construct retains the old score. The spell has no effect on constructs that already have an [[SRD:Intelligence|Intelligence]] score. This effect is permanent.
+
This spell creates an efflux of pseudo-sentience within a mindless [[SRD:Construct Type|construct]] (such as a [[SRD:Golem|golem]] or an [[SRD:Animated Object|animated object]]). The targeted construct gains [[SRD:Intelligence|Intelligence]], [[SRD:Wisdom|Wisdom]], and [[SRD:Charisma|Charisma]] scores of 3d6 points +1 per 6 [[SRD:Caster Level|caster levels]] (maximum 3d6+5). These scores replace the construct's former ability scores where applicable. If the construct's new [[SRD:Wisdom|Wisdom]] or [[SRD:Charisma|Charisma]] scores are less than its current [[SRD:Wisdom|Wisdom]] or [[SRD:Charisma|Charisma]] score, the construct retains the old score. The spell has no effect on constructs that already have an [[SRD:Intelligence|Intelligence]] score. This effect is permanent.
  
''Material Component:'' Three [[SRD:Ioun Stone|ioun stones]], giving a +2 [[SRD:Enhancement Bonus|enhancement bonus]] to [[SRD:Intelligence|Intelligence]], [[SRD:Wisdom|Wisdom]] and [[SRD:Charisma|Charisma]] respectively. The stones are valued 8,000 gp a piece.
+
''Material Component:'' Three [[SRD:Ioun Stone|ioun stones]], giving a +2 [[SRD:Enhancement Bonus|enhancement bonus]] to [[SRD:Intelligence|Intelligence]], [[SRD:Wisdom|Wisdom]], and [[SRD:Charisma|Charisma]] respectively. The stones are valued 8,000 gp a piece.
  
''XP Cost:'' 2,000 XP.
+
''XP Cost:'' 1,000 XP.
  
  
Line 31: Line 33:
 
[[Category:3.5e]]
 
[[Category:3.5e]]
 
[[Category:User]]
 
[[Category:User]]
[[Category:User Sulacu]]
+
 
 
[[Category:Spell]]
 
[[Category:Spell]]
[[Category:Transmutation School]]
+
 
[[Category:Sorcerer/Wizard 9]]
+
{{Navboxes}}

Latest revision as of 19:46, 22 April 2014

Homebrew.png
Author: Sulacu (talk)
Date Created: February 3, 2008
Status: Completed
Editing: Clarity edits only please
Scale.png Unquantifiable
ArticleUnrated.png
Rate this article
Discuss this article


Bestow Sentience
Transmutation
Level: Sorcerer/Wizard 9
Components: V, S, M
Casting time: 10 minutes
Range: Touch
Target: One non-hostile creature of Construct type.
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No

This spell creates an efflux of pseudo-sentience within a mindless construct (such as a golem or an animated object). The targeted construct gains Intelligence, Wisdom, and Charisma scores of 3d6 points +1 per 6 caster levels (maximum 3d6+5). These scores replace the construct's former ability scores where applicable. If the construct's new Wisdom or Charisma scores are less than its current Wisdom or Charisma score, the construct retains the old score. The spell has no effect on constructs that already have an Intelligence score. This effect is permanent.

Material Component: Three ioun stones, giving a +2 enhancement bonus to Intelligence, Wisdom, and Charisma respectively. The stones are valued 8,000 gp a piece.

XP Cost: 1,000 XP.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Article BalanceUnquantifiable +
AuthorSulacu +
ComponentV +, S + and M +
Identifier3.5e Spell +
LevelSorcerer/Wizard 9 +
RangeTouch +
RatingUnrated +
SchoolTransmutation +
SummaryTarget animate object, golem, or similar creature gains sentience. +
TitleBestow Sentience +