Difference between revisions of "Talk:Maneuver Finesse (3.5e Feat)"

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(Ability scores)
(Ability scores)
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:Because it's Weapon Finesse but for maneuvers.  That's why it's named what it is and has the pre-req it does.  --[[User:Undead Knave|Undead_Knave]] ([[User talk:Undead Knave|talk]]) 00:36, 24 September 2014 (UTC)
 
:Because it's Weapon Finesse but for maneuvers.  That's why it's named what it is and has the pre-req it does.  --[[User:Undead Knave|Undead_Knave]] ([[User talk:Undead Knave|talk]]) 00:36, 24 September 2014 (UTC)
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:: That seems like an extremely, extremely silly reason. "Because it's like WotC did in the past" shouldn't be the primary reason to limit ourselves. --[[User:Ghostwheel|Ghostwheel]] ([[User talk:Ghostwheel|talk]]) 07:34, 24 September 2014 (UTC)

Revision as of 07:34, 24 September 2014

Ratings

RatedFavor.png Fluffykittens favors this article and rated it 4 of 4!
Not just good, but necessary.
RatedFavor.png Spanambula favors this article and rated it 4 of 4!
I think this would work really well with Eiji's variant Combat Maneuver rule. But even for a game where the DM doesn't want to implement the whole thing, this feat helps a lot of initiators who multiclass, without it being an overpowering boost in power.
RatedFavor.png Eiji-kun favors this article and rated it 4 of 4!
I like being able to use different ability scores for things.


Ability scores

Why limit it only to dex? --Ghostwheel (talk) 06:18, 22 September 2014 (UTC)

Because it's Weapon Finesse but for maneuvers. That's why it's named what it is and has the pre-req it does. --Undead_Knave (talk) 00:36, 24 September 2014 (UTC)
That seems like an extremely, extremely silly reason. "Because it's like WotC did in the past" shouldn't be the primary reason to limit ourselves. --Ghostwheel (talk) 07:34, 24 September 2014 (UTC)
FavoredFluffykittens +, Spanambula + and Eiji-kun +