Difference between revisions of "Publication:Goblins' Return"
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After centuries of plotting and building, a new race of advanced [[orc]]s known as the [[scro]] have rallied the [[goblin]]s, [[hobgoblin]]s, and [[kobold]]s. It is only a matter of time before they infiltrate known space to wreak destruction on the inhabited planets. | After centuries of plotting and building, a new race of advanced [[orc]]s known as the [[scro]] have rallied the [[goblin]]s, [[hobgoblin]]s, and [[kobold]]s. It is only a matter of time before they infiltrate known space to wreak destruction on the inhabited planets. | ||
The elves are looking for a few good adventurers to infiltrate a scro base and steal any information valuable to the war effort. Your PCs are offered the chance to become heroes - or die trying. | The elves are looking for a few good adventurers to infiltrate a scro base and steal any information valuable to the war effort. Your PCs are offered the chance to become heroes - or die trying. | ||
− | ''Goblins' Return'' is a 64-page adventure set in the second Unhuman War. The first of a two-part module series, it can later be linked with ''[[Heart of the Enemy]]'' or it can be played as a stand-alone adventure. | + | ''Goblins' Return'' is a 64-page adventure set in the second Unhuman War. The first of a two-part module series, it can later be linked with ''[[Publication:Heart of the Enemy|Heart of the Enemy]]'' or it can be played as a stand-alone adventure. |
''Goblins' Return'' is designed for four to six characters of levels 7-10. | ''Goblins' Return'' is designed for four to six characters of levels 7-10. | ||
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Revision as of 20:04, 17 November 2014
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This text is quoted from promotion material. Text and images are copyrighted by the original publisher.
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SJS1 Goblins' Return is an adventure for the Spelljammer Campaign Setting.
It is an adventure for characters between levels seven and ten. It was published by TSR Inc. in 1991.
Goblins' Return
The Goblins' Return book is an adventure for four to six characters between 7th and 10th level. The action starts off with the players being invited onto a ship called the Constellation and then moves to Moragspace. The adventure is designed to lead into SJQ1 Heart of the Enemy, but there is an option for the action to finish in Greyspace instead.
Contents
- Chapter 1: The Mission
- Chapter 2: Events on Gamaro Base
- Chapter 3: Gamero Base Description
- NPCs
- Ships
- Monsters
Extras
Credits
- Design Bruce Nesmith
- Editing Anne Brown
- Cover Art Kelly Freas
- Black & White Art: Mark Nelson
- Scro Mantis Ship Cover Art: Mark Nelson, Diesel
- Cartography: Diesel, Steve Beck
- Typography: Angelika Lokotz
- Graphic Design: Paul Hanchette
See also
- Category:SJS1 (the SJS1 Goblin's Return category)
References
- Spelljammer reference: SJS1
- TSR reference: TSR 9343
- ISBN: 1-56076-149-0
External links
- Goblins' Return at the TSR Archive
- Paul Westermeyer's review of 'SJS1 Goblins' Return' at Beyond the Moons (the official Spelljammer website)
- Purchase 'SJS1 Goblins' Return' PDF from DriveThruRPG
- Purchase 'SJS1 Goblins' Return' PDF from Paizo
- Purchase 'SJS1 Goblins' Return' PDF from RPGNow
Back to Main Page → Publication List → 2e Publications
Back to Main Page → DnD Encyclopedia → Campaign Settings → Spelljammer
Abbreviation | SJS1 + |
Author | Bruce Nesmith + |
Help Wanted Reason | Image Needed + |
ISBN | 1-56076-149-0 + |
Item Code | 9343 + |
Media Type | Paperback + |
Publication Date | 1991 + |
Publisher | TSR + |
System | Dungeons and Dragons 2e + |
Title | Goblins' Return + |