Difference between revisions of "Ballistic Fist (3.5e Equipment)"

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Revision as of 21:56, 6 December 2015

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Author: Leziad (talk)
Contributors: Sulacu
Date Created: 6th December 2015
Status: Finished
Editing: Clarity edits only please
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Ballistic Fist

Exotic One-Handed Projectile Melee

Cost: 2,000 gp
Damage (Small): See Text
Damage (Medium)1: See Text
Critical: x3
Weight2: 13 lbs
Type3: Bludgeoning
HP4: 10
Hardness: 10

1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.


A ballistic fist is a metallic, heavy and unwieldy fist weapon. It features a pressure plate, a solid metal frame and a dordweave padded glove. Most ridiculous above all, it feature a mounted combat shotgun over the user's forearm which is triggered when the pressure plate is pushed. Both the glove and mounted combat shotgun are both enhanced independently.

A ballistic fist deal your normal unarmed damage in lethal damage, even if you do not have the Improved Unarmed Strike feat. If you have the Improved Unarmed Strike feat you count you unarmed strike as a two-handed weapon whenever doping so would be advantageous.

If yous successfully hit with a ballistic fist the combat shotgun goes off, making an immediate attack at the same attack bonus you made your unarmed attack. This attack do not provoke an attack of opportunity. A ballistic fist can fire five time before needing to be reloaded, which take a full round action. Proficinecy with the combat shotgun is required to use it attack effectively.

In order to attack with a ballistic fist a creature require a strength score of 18 or higher, even the both the unarmed attack and the shotgun attacks are made with a -4 penalty. The penalty is reduced to -2 at 22 and negated at 24. A creature without either exotic weapon proficiency or Improved Unarmed Strike also immediately fall prone upon successfully firing, a creature not possessing either will fall prone and become staggered.

A ballistic fist may not be wielded two-handed and despite being a one-handed weapon, a ballistic fist require some balance. As a result you may only wield a single ballistic fist at a time, those who ignore this safety measure fall prone and become staggered upon firing both fist in a single turn. Finally a character wearing a ballistic cannot cast arcane spells requiring somatic components. The hand wearing the fist cannot be used to hold or manipulate any objects



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Leziad's Homebrew (4523 Articles)
Leziadv
AuthorLeziad +
ClassProjectile + and Melee +
Cost2,000 gp +
Criticalx3 +
DamageSee Text +
Damage TypeBludgeoning +
Hardness10 +
Hit Points10 +
Identifier3.5e Equipment +
ProficiencyExotic +
Range+
RatingUndiscussed +
SizeOne-Handed +
TitleBallistic Fist +
Weight13 +